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Search: Posts Made By: Rexxx
Forum: Space Empires: IV & V October 11th, 2002, 10:23 PM
Replies: 19
Views: 3,317
Posted By Rexxx
Re: Krill & Ork Update

Just started a game with them. Got error Messages for the Orks: Unknown value "Long Weapons Range" for Default Strategy in record [shipname]. As far as I checked these message are given for every...
Forum: Space Empires: IV & V October 11th, 2002, 08:44 AM
Replies: 6
Views: 1,456
Posted By Rexxx
Re: new race AI testing...

Originally posted by trooper:
1) And what is CSM weapon number, I couldn't find the links between Weapon Family Pick and weapons name ?

In the Old Scenario Archive you can find a text file made...
Forum: Space Empires: IV & V October 7th, 2002, 10:38 AM
Replies: 2
Views: 1,411
Posted By Rexxx
Re: A new faction of the EEE

Hi Rollo
Thanks for testing them. Just one quick question:
Did any of the "Lynx" join a fleet?
Forum: Space Empires: IV & V September 29th, 2002, 06:16 PM
Replies: 2
Views: 1,411
Posted By Rexxx
A new faction of the EEE

Hi,
I just posted my Version of the EEE. You can find it in the new scenario/mod forum. Obviously I created a new "subforum" instead of uploading it to the SEIV races/ship sets section.
I was...
Forum: Space Empires: IV & V September 27th, 2002, 11:12 AM
Replies: 1
Views: 1,032
Posted By Rexxx
AI state Disconnected??????????

Does anybody know at what time the AI-state "disconnected" ends? When the AI creates the first warp point? When First Contact is established?
Regards
R.
Forum: Space Empires: IV & V September 5th, 2002, 04:35 PM
Replies: 6
Views: 1,645
Posted By Rexxx
Re: The AI_DesignCreation-file: A question to all AI-modders and ship designers

Hi Atraikius,
thanks for your answers.
The problem isn't in the research file, DUCs are researched much earlier. In fact, I used APB pretty late and only because of building the fighters I want...
Forum: Space Empires: IV & V September 5th, 2002, 12:05 PM
Replies: 6
Views: 1,645
Posted By Rexxx
Re: The AI_DesignCreation-file: A question to all AI-modders and ship designers

Hi, Mephisto
Thanks for your answer.
Unfortunately I did it exactly the way you're proposing. Each design has its specific size limitations. I was just using the pattern which works so well with...
Forum: Space Empires: IV & V September 5th, 2002, 09:14 AM
Replies: 6
Views: 1,645
Posted By Rexxx
The AI_DesignCreation-file: A question to all AI-modders and ship designers

I’ve got a problem with the AI_DesignCreation-file. I designed three types of fighters (small, medium, large).
Small is equipped with 1 DUC, one shield, 1 sensor and 5 engines
Medium is equipped...
Forum: Space Empires: IV & V August 27th, 2002, 03:33 PM
Replies: 42
Views: 6,117
Posted By Rexxx
Re: Its Offical

Hi Atrocities,

I’m just one of those guys who love your shipsets.
I’m not a regular visitor here, so I missed the whole history. But what I learned now after reading very few of certain postings...
Forum: Space Empires: IV & V August 16th, 2002, 11:05 AM
Replies: 2
Views: 930
Posted By Rexxx
Re: Pre-modding questions

Hi Oleg,
thanks for your answers and the hint about the EEEvil Empire. Just found it and look forward to trying it.

R.
Forum: Space Empires: IV & V August 15th, 2002, 11:14 AM
Replies: 2
Views: 930
Posted By Rexxx
Pre-modding questions

Someday (hopefully) I will be able to modify (maybe even improve) my favourite bubbles, the EEE. I haven’t got the time to invent the wheel twice (my lack of skills doesn’t help either). Thus, I...
Forum: Space Empires: IV & V June 28th, 2002, 11:47 AM
Replies: 5
Views: 1,591
Posted By Rexxx
Re: A not-so intelligent question about Intelligence

Hi,
thanks for the answer. Does it mean that spending 10.000 points per turn for a CI III equals 30.000 points per turn for a CI I?

[ June 28, 2002, 10:48: Message edited by: Rexxx ]
Forum: Space Empires: IV & V June 28th, 2002, 09:33 AM
Replies: 5
Views: 1,591
Posted By Rexxx
A not-so intelligent question about Intelligence

What's the exact difference between Counter-Intelligence I, II and III?
Due to the higher amount of points spent CI III Lasts longer and protects me from more attacks before I have to start a new...
Forum: Space Empires: IV & V June 13th, 2002, 01:08 AM
Replies: 7
Views: 2,291
Posted By Rexxx
What did you do before your first game?

Not so long ago (I'm new to the SE multiverse) in my first SEIII games I got hammered by the AI due to my lacking knowledge about tech trees, hidden techs, components etc.. Wasted points to dead...
Forum: Space Empires: IV & V June 12th, 2002, 11:01 AM
Replies: 334
Views: 44,364
Posted By Rexxx
Re: Frequently Asked Questions for Newbies

Thanks for the great idea and for the contributions.
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