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Search: Posts Made By: QBrigid
Forum: Space Empires: IV & V October 11th, 2003, 09:19 PM
Replies: 24
Views: 3,661
Posted By QBrigid
Re: Question re AI Modding

<font size="2" face="sans-serif, arial, verdana">JLS, could you post more on the Defend states with the AI actions?
Forum: Space Empires: IV & V October 7th, 2003, 03:17 PM
Replies: 24
Views: 3,661
Posted By QBrigid
Re: Question re AI Modding

<font size="2" face="sans-serif, arial, verdana">How will deleteing AI STATE Defend (Short Term) from the facility files colony types help the AI build more units, is more to this and can you expand...
Forum: Space Empires: IV & V October 7th, 2003, 03:07 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

I think the problem is in your test, GLV.

The se4 Fate Shrine does work http://forum.shrapnelgames.com/images/icons/icon7.gif

[ October 07, 2003, 14:08: Message edited by: QBrigid ]
Forum: Space Empires: IV & V September 11th, 2003, 06:30 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

<font size="2" face="Verdana, Helvetica, sans-serif">I have never used the lucky trait, but I would want lucky to increase good events and cursed to increase bad events.
Forum: Space Empires: IV & V September 11th, 2003, 06:24 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

<font size="2" face="Verdana, Helvetica, sans-serif">The Fate Shrines have basically three effects:
* They reduce the chance of a bad event in this system.
</font><hr /></blockquote><font size="2"...
Forum: Space Empires: IV & V September 11th, 2003, 05:51 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

<font size="2" face="Verdana, Helvetica, sans-serif">As far as I can remember Indepedent Nations have always been "spawnd" in AIC.

[ September 11, 2003, 17:18: Message edited by: QBrigid ]
Forum: Space Empires: IV & V September 11th, 2003, 04:55 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

What does the Fate Shrine do?
Forum: Space Empires: IV & V September 7th, 2003, 03:00 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

Oleg, can you please clear up these Points http://forum.shrapnelgames.com/images/icons/icon8.gif , your credibility is at issue, you post inflammatory statements but you have yet made any...
Forum: Space Empires: IV & V September 7th, 2003, 02:00 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

<font size="2" face="Verdana, Helvetica, sans-serif">Oleg, when you say Rebellion

Please answer this question Oleg are you saying that a Major AI Players Homeworld now becomes another race?

I...
Forum: Space Empires: IV & V September 6th, 2003, 05:15 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

<font size="2" face="Verdana, Helvetica, sans-serif">Nice job with the Minesweeping guys, I like it.

[ September 06, 2003, 16:16: Message edited by: QBrigid ]
Forum: Space Empires: IV & V September 6th, 2003, 05:12 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

<font size="2" face="Verdana, Helvetica, sans-serif">JLS, the AIC and Adamants original Events file is and allways was fine, in fact both great. It appears you occupied most of your vacation...
Forum: Space Empires: IV & V September 5th, 2003, 09:47 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

<font size="2" face="Verdana, Helvetica, sans-serif">I have opened my first warp, as early as 3.1 Years and with a bonus of NONE for the AI you really do not have to worry about the AI when you are...
Forum: Space Empires: IV & V September 5th, 2003, 09:47 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

JLS, I play Simu games as well, no bad events happened on my Howe World, with the old evnts file

[ September 05, 2003, 20:49: Message edited by: QBrigid ]
Forum: Space Empires: IV & V September 5th, 2003, 09:41 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

Before you restart your game, Mottlee.
The way I understand the AI in AIC, it does not need just mine sweepers to clear a minefield.

Early in the game the AI takes high losses to mines. As the...
Forum: Space Empires: IV & V September 3rd, 2003, 11:07 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

<font size="2" face="Verdana, Helvetica, sans-serif">You may be soon hooked Oleg. Not-connected is all I play - the no warp point option.

From what I understand you like the Temporal Race and they...
Forum: Space Empires: IV & V September 3rd, 2003, 11:01 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

<font size="2" face="Verdana, Helvetica, sans-serif">Now that this is out of the bag when do plan to add FQM, Sully http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Space Empires: IV & V September 2nd, 2003, 08:41 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

<font size="2" face="Verdana, Helvetica, sans-serif">The extra benefits from having an Organic Race do seem enticing as the primary choice. But then again to the defense of Psychic Races, this race...
Forum: Space Empires: IV & V September 2nd, 2003, 07:01 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

[quote]Originally posted by JLS:
[b]<font size="2" face="Verdana, Helvetica, sans-serif">JLS

Possibly, we will be taking a step backwards by reducing the chance of rebellions. I like the fact...
Forum: Space Empires: IV & V July 1st, 2003, 07:13 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

<font size="2" face="Verdana, Helvetica, sans-serif">JLS.
How does this apply to other buildings in AIC and the {AI Only} trait that up until now has only been seen in AI Campaign?
Forum: Space Empires: IV & V June 27th, 2003, 05:21 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

SunDevil, in my standard 400 plus turn game, also low bonus.

The 1st Place Gas Abbidon and the 2nd place Rock XiChung, have most of the Ice, Rock, and Gas Planets Colonized that they can.
...
Forum: Space Empires: IV & V June 21st, 2003, 07:30 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

<font size="2" face="Verdana, Helvetica, sans-serif">I would have much preferred a Psychic AI Race to design. But I think, we did very well with the Sallega Empire that happen to be Neutral,...
Forum: Space Empires: IV & V June 21st, 2003, 07:15 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

<font size="2" face="Verdana, Helvetica, sans-serif">JLS, speaking of no warp games http://forum.shrapnelgames.com/images/icons/icon7.gif

Most the AI Players seems a little aggressive opening...
Forum: Space Empires: IV & V June 21st, 2003, 02:35 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

<font size="2" face="Verdana, Helvetica, sans-serif">This is so true about the Fazrah. This race annihilated my best planet, with a Bio Weapon. From now on, I take the Race description and history...
Forum: Space Empires: IV & V June 16th, 2003, 03:35 PM
Replies: 1,581
Views: 135,233
Posted By QBrigid
Re: AI Campaign => For a Challenging AI opponent

<font size="2" face="Verdana, Helvetica, sans-serif">If I remove Troops Weapons the AI won't build its Elite Storm Troopers. What will the Human Player, not be able to build?

Tectonic Engineering...
Forum: Space Empires: IV & V June 13th, 2003, 03:26 PM
Replies: 35
Views: 5,662
Posted By QBrigid
Re: Oh, this is fun!

Wow, so many hundreds of ships, this seems like so much work to control and keep track of.

Plus you have Ring Worlds, dbt1949. http://forum.shrapnelgames.com/images/icons/icon10.gif
I have...
Showing results 126 to 150 of 181

 
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