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Showing results 151 to 175 of 183
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Posts Made By:
Nomor
Forum:
Space Empires: IV & V
September 28th, 2002, 07:05 PM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
Does anyone know of internet sites with Star Trek jpg's, especially of worlds they visited, showing structures?
Links would be nice... http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
September 26th, 2002, 04:34 AM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
http://forum.shrapnelgames.com/images/icons/icon6.gif Val:If you're still up, (3.25 AM here http://forum.shrapnelgames.com/images/smilies/rolleyes.gif ) you have a zip. Found the Keepers and...
Forum:
Space Empires: IV & V
September 24th, 2002, 10:23 PM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
JAM: Re Fighter weapons and equipment:
There is a major rethink on all the current fighter weapons regarding their kT size and Damage resistance, and Weapon Range and damage caused. ...
Forum:
Space Empires: IV & V
September 23rd, 2002, 12:08 AM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
Val
If you're reading this you have a zip in your mail box. http://forum.shrapnelgames.com/images/icons/icon10.gif
<font size="2" face="Verdana, Helvetica, sans-serif">
[ September 22,...
Forum:
Space Empires: IV & V
September 18th, 2002, 01:44 AM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
I still think someone dropped a spanner.. http://forum.shrapnelgames.com/images/icons/tongue.gif It's 12.45 AM Time for bed. I agree with your pennies worth... ...
Forum:
Space Empires: IV & V
September 17th, 2002, 11:13 PM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
Ha...... That's what they tell you....... I think a mechanic dropped a spanner and they just wanted to claim on the insurance! http://forum.shrapnelgames.com/images/icons/icon12.gif
(I...
Forum:
Space Empires: IV & V
September 17th, 2002, 10:52 PM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
<font size="2" face="Verdana, Helvetica, sans-serif">Is that why Thunderbird 3 was pointy at one end? http://forum.shrapnelgames.com/images/icons/confused.gif
...
Forum:
Space Empires: IV & V
September 17th, 2002, 10:30 PM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
Would it not be relative. If a pea came hurtling at you at .99c and hit your 6 foot steel hull would that not be the same as a 6 foot steel hull hitting a pea at .99c. The greater mass would win? ...
Forum:
Space Empires: IV & V
September 17th, 2002, 09:37 PM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
Re: Mass Drivers
When I did a stint on an Evil Empire ship http://forum.shrapnelgames.com/images/icons/blush.gif as part of an Officer exchange program they always used to launch their...
Forum:
Space Empires: IV & V
September 15th, 2002, 11:01 PM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
Pathfinder: My watch has 22.00. What is the time in your neck of the woods? http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
If I was the Shadows I would be more than happy to loan...
Forum:
Space Empires: IV & V
September 15th, 2002, 10:45 PM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
Val et al
Re: Drakh ships. Would it not be acceptable to use some of the Shadow ships to fill in the gaps.
The Drakh were to the Shadows what the Minbari were to the Vorlons, only more so. The...
Forum:
Space Empires: IV & V
September 13th, 2002, 08:46 PM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
<font size="2" face="Verdana, Helvetica, sans-serif">Lighthorse: At the top of the forum page, under new topic is the link called "my profile". Click on that to go to your profile.
Inside this...
Forum:
Space Empires: IV & V
September 13th, 2002, 12:26 AM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
Lighthorse: You have a private message. http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum:
Space Empires: IV & V
September 10th, 2002, 09:44 PM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
I have a premonition that Val will be making contact ...soon......
very...soon.... http://forum.shrapnelgames.com/images/icons/tongue.gif
...
Forum:
Space Empires: IV & V
September 8th, 2002, 12:42 AM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
Jimbob: In the B5 series fighters needed to transmit a code to activate the jumpgate. You also had to pay to use jumpgates controlled by other races. Once jumpgate tech is researched it could be...
Forum:
Space Empires: IV & V
September 7th, 2002, 11:36 PM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
Just to stir the pot whilst Val and co are off PBW-ing.....
Three things I'd like MM to implement: http://forum.shrapnelgames.com/images/icons/icon10.gif
1) Fighters to be able to use...
Forum:
Space Empires: IV & V
September 7th, 2002, 01:09 AM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
Has anyone heard from Val recently? http://forum.shrapnelgames.com/images/icons/icon9.gif
He may have got lost hiking and broken is mobile phone. Should we a send search party? ...
Forum:
Space Empires: IV & V
September 6th, 2002, 02:39 AM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
Question: Is there a Facility design option that would allow for the creation of more living space on a planet. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Could we have a...
Forum:
Space Empires: IV & V
September 3rd, 2002, 11:36 PM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
<font size="2" face="Verdana, Helvetica, sans-serif">I always used to colonise with my EA (O2) http://forum.shrapnelgames.com/images/icons/icon10.gif and then ship them out and replace them with...
Forum:
Space Empires: IV & V
August 28th, 2002, 04:01 AM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
<font size="2" face="Verdana, Helvetica, sans-serif">That's great pathfinder...if you can note down the ISBN number of any that cover relevant info and post them I can then see if I can obtain them...
Forum:
Space Empires: IV & V
August 28th, 2002, 02:33 AM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
<font size="2" face="Verdana, Helvetica, sans-serif">Thanks Killer.
Do you know if it goes into detail on the B5 races? Enough to flesh out a history for this mod so that we can have more races in...
Forum:
Space Empires: IV & V
August 28th, 2002, 02:17 AM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
Lighthorse http://forum.shrapnelgames.com/images/icons/icon7.gif
Thanks, the Security Manual is hard to come by this side of the pond. However I think it only covers the main players and not...
Forum:
Space Empires: IV & V
August 27th, 2002, 06:49 AM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
Lighthorse http://forum.shrapnelgames.com/images/icons/icon7.gif Thanks
Actually it's me wanting the info. I also want to know if there is any detail on races in either of the following, if...
Forum:
Space Empires: IV & V
August 26th, 2002, 01:58 AM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
Here is the link to the only episode guide that gives detail of ground based weapons systems.
Link: http://www.visi.com/~wildfoto/synopsis/420.html
See ACT TWO Second reference to Mars, 2nd...
Forum:
Space Empires: IV & V
August 25th, 2002, 05:50 PM
Replies:
5,004
Babylon 5 Mod
Views:
604,491
Posted By
Nomor
Re: Babylon 5 Mod
Lighthorse.. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="Verdana, Helvetica, sans-serif">This book looks interesting. Do you know its title and/or ISBN...
Showing results 151 to 175 of 183
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