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Posts Made By:
General Hawkwing
Forum:
Space Empires: IV & V
September 14th, 2000, 08:50 PM
Replies:
5
Planet list sorting
Views:
2,807
Posted By
General Hawkwing
Re: Planet list sorting
It would also be nice to sort plantes by the number of facilities. First by total capacity and then by total built.
Forum:
Space Empires: IV & V
September 14th, 2000, 08:32 PM
Replies:
5
new crew abilities
Views:
3,323
Posted By
General Hawkwing
Re: new crew abilities
An interesting idea, the bonuses seem abit high. Would sure hate to lose a crew like that to insurrection or some ship stealing psi.
[This message has been edited by General Hawkwing (edited 15...
Forum:
Space Empires: IV & V
September 14th, 2000, 08:26 PM
Replies:
3
Homeworlds
Views:
2,718
Posted By
General Hawkwing
Re: Homeworlds
While playing the demo, I have been selecting to show all player scores to help watch for any inconsistances. I started a game Last with 1 planet per empire and I designed a race for rock planets. ...
Forum:
Space Empires: IV & V
September 14th, 2000, 07:52 PM
Replies:
15
Shields?
Views:
5,468
Posted By
General Hawkwing
Re: Shields?
Just an opinion question: What combination of shields/armor (amount) do you use early game (tech levels 3 or less)?
Forum:
Space Empires: IV & V
September 14th, 2000, 06:40 PM
Replies:
8
Tech tree
Views:
3,527
Posted By
General Hawkwing
Re: Tech tree
MaxOMan,
I too would like to know what the difference is between the 3 settings. I believe the manual will clear up this issue.
Forum:
Space Empires: IV & V
September 14th, 2000, 06:34 PM
Replies:
21
Space Stations--Pros/Cons
Views:
7,073
Posted By
General Hawkwing
Re: Space Stations--Pros/Cons
Good thoughts everyone. I believe the move, fire, move issue would be resolved by ending your combat turn once you have done both once. If you move some and fire, end turn. You could still fire,...
Forum:
Space Empires: IV & V
September 14th, 2000, 06:16 PM
Replies:
13
I wonder
Views:
5,144
Posted By
General Hawkwing
Re: I wonder
Wingte, I believe this is the empire with the green ships. I have never had a problem like this with them or any other race. Reading the race file gives no reason for them to be able to slip past...
Forum:
Space Empires: IV & V
September 13th, 2000, 05:47 PM
Replies:
8
4 UI improvements to SE IV I would like to see
Views:
3,651
Posted By
General Hawkwing
Re: 4 UI improvements to SE IV I would like to see
aapomeranz:
Point 1: I agree 100%, there has to be a better way.
Point 2: A system summary is a great idea.
Point 3: You can accomplish most of this by using the planet view button.
Point 4: ...
Forum:
Space Empires: IV & V
September 12th, 2000, 11:39 PM
Replies:
21
Space Stations--Pros/Cons
Views:
7,073
Posted By
General Hawkwing
Re: Space Stations--Pros/Cons
One way to work around the immobility of space stations would be to allow them a greater range of fire than ships for the same weapon. That would eliminate the ability of ships to move in to fire...
Forum:
Space Empires: IV & V
September 12th, 2000, 11:31 PM
Replies:
6
Wormholedrives and stardrives
Views:
3,531
Posted By
General Hawkwing
Re: Wormholedrives and stardrives
Intra-solar system ships verse galaxy spanning ships is an interesting idea. However, I wonder about the long-term value of ships that are restricted to one solar system. As your borders expand, how...
Forum:
Space Empires: IV & V
September 11th, 2000, 09:24 PM
Replies:
13
I wonder
Views:
5,144
Posted By
General Hawkwing
Re: I wonder
Lerchey "Right, but it's not a "game master" thing. You need to resarch astrophysics, and then stellar manipulation and build ships to close the broken one and create new ones."
And this can be...
Forum:
Space Empires: IV & V
September 11th, 2000, 09:14 PM
Replies:
21
Space Stations--Pros/Cons
Views:
7,073
Posted By
General Hawkwing
Re: Space Stations--Pros/Cons
Just to restate my point: I am not looking for a Death Star but some moving ability in combat. Another issue with space stations (which could be related to inability to move) is that when my spies...
Forum:
Space Empires: IV & V
September 7th, 2000, 10:31 PM
Replies:
21
Space Stations--Pros/Cons
Views:
7,073
Posted By
General Hawkwing
Space Stations--Pros/Cons
Pro-Supplies: I will build a space station as a forward base/defense point in a system near my frontier. I then run my explorer ships back to it, merge into a fleet and then separate on the next...
Forum:
Space Empires: IV & V
September 7th, 2000, 10:00 PM
Replies:
16
Anybody using Ground Combat/Units??
Views:
6,979
Posted By
General Hawkwing
Re: Anybody using Ground Combat/Units??
One experience I had with ground combat went as follows:
I had defeated the planet's space station and had destroyed the 3 weapon platforms. (The planet's cargo showed 0 platforms.)I then brought...
Showing results 151 to 164 of 164
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