The Official e-Store of Shrapnel Games
This Month's Specials
BCT Commander- Save $7.00
World Supremacy- Save $10.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 7 of 11
«
First
<
5
6
7
8
9
>
Last
»
Showing results 151 to 175 of 274
Search took
0.03
seconds; generated 300 minute(s) ago.
Search:
Posts Made By:
Charles22
Forum:
WinSPWW2
March 15th, 2008, 08:19 PM
Replies:
15
PZIVB AP Use
Views:
4,074
Posted By
Charles22
Re: PZIVB AP Use
Thanks mobhack. Somehow I had seen DRG's response and not your own. I guess when you think you see tanks hovering just beyond you PZIVB AP shot range you start having all kinds of issues. Yes, that...
Forum:
WinSPWW2
March 15th, 2008, 07:49 PM
Replies:
15
PZIVB AP Use
Views:
4,074
Posted By
Charles22
Re: PZIVB AP Use
Thanks DRG, I thought I had read something like this before, but couldn't recall it for the world. You do, however, see how in this case it's thinking is not well founded. Perhaps it's propensity to...
Forum:
WinSPWW2
March 15th, 2008, 12:18 PM
Replies:
15
PZIVB AP Use
Views:
4,074
Posted By
Charles22
PZIVB AP Use
I don't think I have seen this in all the years I have played various versions of SP, except the SPWW2 ones, and that is for some reason the early PZIV series, the PZIVB in this case, doesn't fire AP...
Forum:
WinSPWW2
December 23rd, 2007, 04:35 AM
Replies:
14
Withdraw
Views:
4,990
Posted By
Charles22
Re: Withdraw
Some vehicles have them, and others do not. Whether every nation behaves the same way when they do have them I don't know.
Forum:
WinSPWW2
December 21st, 2007, 03:47 AM
Replies:
75
US Sniper rifle???
Views:
30,964
Posted By
Charles22
Re: US Sniper rifle???
Yes, I told you there was gold there if you looked for it, and it sounds like you have worked it out in your mind. The only problem that remains, other than just blatant accuracy across the board is...
Forum:
WinSPWW2
December 20th, 2007, 04:55 AM
Replies:
3
Unique Battle and Impossible Barrage
Views:
2,310
Posted By
Charles22
Re: Unique Battle and Impossible Barrage
I think they were all on a road. Look, I'm not complaining that this was some sort of thing that should never happen. I'm just saying how it was pretty bizarre and leave it at that. I only mentioned...
Forum:
WinSPWW2
December 19th, 2007, 05:17 AM
Replies:
3
Unique Battle and Impossible Barrage
Views:
2,310
Posted By
Charles22
Unique Battle and Impossible Barrage
First, unique battle. I can't remember which version of SP it was, but I have had an offensive battle as Germany where I actually shut out the computer. I wouldn't had thought that was possible. To...
Forum:
WinSPWW2
December 19th, 2007, 05:02 AM
Replies:
22
long Campaign
Views:
8,780
Posted By
Charles22
Re: long Campaign
Thanks a lot Don, that certainly helps.
Forum:
WinSPWW2
December 18th, 2007, 12:06 AM
Replies:
75
US Sniper rifle???
Views:
30,964
Posted By
Charles22
Re: US Sniper rifle???
Yes, that was part of what I was trying to say, that you could have something approaching the non-generic and take up less space. OTOH, there is something to be said for the generic to a degree,...
Forum:
WinSPWW2
December 17th, 2007, 11:52 PM
Replies:
22
long Campaign
Views:
8,780
Posted By
Charles22
Re: long Campaign
I wasn't aware that this forum was a responsive as that, but then again with my hours you're used to waiting at least 8 hours before somebody gets around to it. I guess possibly before next spring is...
Forum:
WinSPWW2
December 17th, 2007, 01:06 AM
Replies:
22
long Campaign
Views:
8,780
Posted By
Charles22
Re: long Campaign
I would make a new topic on the following question, but I don't see how to do it anywhere. How do you make new topics?
Anyway, I saw on the forum a few weeks back that somebody had found a...
Forum:
WinSPWW2
December 17th, 2007, 12:57 AM
Replies:
75
US Sniper rifle???
Views:
30,964
Posted By
Charles22
Re: US Sniper rifle???
quote: Clearly there is no reason not to change the generic sniper weapon and give it national flavour, other than lack of interest.
Ah yes, but you didn't think beyond one of the statements made...
Forum:
WinSPWW2
December 16th, 2007, 05:58 AM
Replies:
75
US Sniper rifle???
Views:
30,964
Posted By
Charles22
Re: US Sniper rifle???
Thanks. Yes I found the brandenburgers were 12 men. I don't intend to use sniper rifle equipped brandenburgers anytime soon, but their survivability makes their disadvantages in trying sniper fire...
Forum:
WinSPWW2
December 15th, 2007, 06:55 AM
Replies:
75
US Sniper rifle???
Views:
30,964
Posted By
Charles22
Re: US Sniper rifle???
Haven't you ever heard of snipers in the Civil War? What makes you think the US Army would drop them inbetween that time?
Forum:
WinSPWW2
December 15th, 2007, 06:51 AM
Replies:
75
US Sniper rifle???
Views:
30,964
Posted By
Charles22
Re: US Sniper rifle???
What's the difference with the srifle in slot 4? I think there is a experience or morale check that is made for it to fire, which in slot 1 wouldn't be the case, but what else? I was wondering how...
Forum:
WinSPWW2
December 15th, 2007, 06:36 AM
Replies:
75
US Sniper rifle???
Views:
30,964
Posted By
Charles22
Re: US Sniper rifle???
Deputy: Keep what he just said above very well in mind. Both SP reditions have their limits. Would you rather have a Panther with a different gun, ar additional MG's, or an additional sniper unit? I...
Forum:
WinSPWW2
December 15th, 2007, 06:28 AM
Replies:
75
US Sniper rifle???
Views:
30,964
Posted By
Charles22
Re: US Sniper rifle???
Yes, they are being a bit thin-skinned, but you are asking for it by making somewhat flamboyant remarks when finding what you think are problems. You need to state things with less flare to it; more...
Forum:
WinSPWW2
December 15th, 2007, 05:46 AM
Replies:
22
long Campaign
Views:
8,780
Posted By
Charles22
Re: long Campaign
Yes, that's one aspect of my game that could use vast improvement, as my ventures into the rear, are generally unsatisfactory on the offensive. What's even worse about it is that I am generally...
Forum:
WinSPWW2
December 13th, 2007, 06:13 AM
Replies:
22
long Campaign
Views:
8,780
Posted By
Charles22
Re: long Campaign
I have the cd version, but I think all versions let you change the map dimensions on the setup screen.
I haven't personally found a need to alter the length any, but sometimes I at least consider...
Forum:
WinSPWW2
December 12th, 2007, 07:17 AM
Replies:
22
long Campaign
Views:
8,780
Posted By
Charles22
Re: long Campaign
I like to play them with the map 200 hexes high, by like 140 wide. I also like the German starting campaign points to be between 3300-3500pts.
Now I know that sounds radical, but it's a much more...
Forum:
WinSPWW2
July 6th, 2007, 03:47 AM
Replies:
5
Off board counter battery fire
Views:
2,205
Posted By
Charles22
Re: Off board counter battery fire
Guys, there is some german guns that have a range of 214. It's a 100mm I think, and it usually outranges the competition, at least early on. The vast majority of guns I have seen, all the way up to...
Forum:
WinSPWW2
April 6th, 2007, 12:55 AM
Replies:
17
Insta-rout?
Views:
4,255
Posted By
Charles22
Re: Insta-rout?
Firstly, I hesitate to start a new thread because of my treatment elsewhere when doing such a thing and it was only a minor point (sd's that is), besides, I did start this thread did I not? I can see...
Forum:
WinSPWW2
April 5th, 2007, 09:02 AM
Replies:
17
Insta-rout?
Views:
4,255
Posted By
Charles22
Re: Insta-rout?
Ramm: No need to. I was unaware that the 7TP is listed in those OOB's in more than one slot with the exact same name, despite the fact that they are armed differently. So for my checking for smoke...
Forum:
WinSPWW2
April 5th, 2007, 02:45 AM
Replies:
17
Insta-rout?
Views:
4,255
Posted By
Charles22
Re: Insta-rout?
So any ideas about the very early Polish tankettes being laden with smoke dischargers? They are at least in the 7TP's case. The OOB's show nothing of the sort, and neither does the in-game...
Forum:
WinSPWW2
April 3rd, 2007, 10:05 PM
Replies:
17
Insta-rout?
Views:
4,255
Posted By
Charles22
Re: Insta-rout?
If you say so, but as much as I've played this game, mostly with Germans, I had never seen it.
BTW, off topic really, but does every tank in this game come with smoke dischargers? I can't believe...
Showing results 151 to 175 of 274
Page 7 of 11
«
First
<
5
6
7
8
9
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
10:07 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.