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Search: Posts Made By: mkr8683
Forum: WinSPMBT December 1st, 2011, 01:14 AM
Replies: 2
Views: 1,868
Posted By mkr8683
Re: Cursor Icons?

Holy crap, Batman! I'd have never thought to look there. Thanks Andy!
Forum: WinSPMBT November 30th, 2011, 06:05 PM
Replies: 2
Views: 1,868
Posted By mkr8683
Cursor Icons?

Anyone know where the cursor icons are located? Mouse.shp has the old ones; I tried modding those but they are not used by the game, apparently, since the newer cursors still appear in game.
...
Forum: WinSPMBT November 30th, 2011, 03:40 PM
Replies: 6
Views: 2,838
Posted By mkr8683
Re: Integrating SP with Operational-Level Games

I'm not familiar with TOAW, but my pipe dream, like yours, would be a system based on WinSP that sets up a 'command staff' of players controlling battalion size elements, and have one player...
Forum: WinSPMBT November 21st, 2011, 06:57 PM
Replies: 16
Views: 7,169
Posted By mkr8683
Re: An annoying game "feature"

I was a M203 grenadier for a while, and if I remember correctly, the arming distance was about 30 meters. Never used a Mk.19 but I would make damn sure that I fired that burst of 40mm HE a lot...
Forum: Campaigns, Scenarios & Maps November 13th, 2011, 02:58 AM
Replies: 3
Views: 3,440
Posted By mkr8683
Cobblestones/Pavement on Hills

Why is it not possible to place cobblestones and pavement hexes on hills?
Forum: WinSPMBT October 31st, 2011, 03:34 PM
Replies: 3
Views: 1,800
Posted By mkr8683
Re: Shell holes and damage terrain .shp file

Julio -

Thank god in heaven (if either exist..), but the shell hole graphics are not terrain SHPs. They are located in Icon0014.shp.

Matt
Forum: WinSPMBT October 31st, 2011, 03:27 PM
Replies: 23
Views: 7,379
Posted By mkr8683
Re: icon mods

That got it, Don, thanks.
Forum: WinSPMBT October 30th, 2011, 10:41 PM
Replies: 23
Views: 7,379
Posted By mkr8683
Re: icon mods

9:40P on Sunday, October 30.. no images.
Forum: WinSPMBT October 30th, 2011, 07:01 PM
Replies: 23
Views: 7,379
Posted By mkr8683
Re: icon mods

I'm running Firefox as well, with popups enabled, no adblocks.
Forum: WinSPMBT October 29th, 2011, 07:33 PM
Replies: 23
Views: 7,379
Posted By mkr8683
Re: icon mods

That's weird.. I just see blank space, but when I click the 'quote' button, the [IMG] code appears. I'll try it on another computer.
Forum: WinSPMBT October 28th, 2011, 07:57 PM
Replies: 23
Views: 7,379
Posted By mkr8683
Re: icon mods

I'm not seeing any of the images you posted.
Forum: WinSPMBT October 27th, 2011, 03:16 PM
Replies: 23
Views: 7,379
Posted By mkr8683
Re: icon mods

Don showed me a trick a long time ago where you copy and paste two or three images of the same icon, then apply a 'wash' of a certain color, eg brown to one, green to the next, black to the next, so...
Forum: WinSPMBT October 26th, 2011, 07:38 PM
Replies: 23
Views: 7,379
Posted By mkr8683
Re: icon mods

Be very careful - you won't want to stop once you figure it out.
Forum: WinSPWW2 October 17th, 2011, 12:41 AM
Replies: 7
Views: 2,807
Posted By mkr8683
Re: Custom Buildings

I don't understand what you mean by 'searches for buildings using the existing code'.. are you referring to simply clicking until the one you want appears?
Forum: WinSPWW2 October 16th, 2011, 01:34 PM
Replies: 7
Views: 2,807
Posted By mkr8683
Re: Custom Buildings

No, that's not what I mean at all, forget the ';' key. I'm asking if it's possible to create a hotkey that allows the map designer enter the number of the building he wants (the number of a...
Forum: WinSPWW2 October 14th, 2011, 01:35 PM
Replies: 7
Views: 2,807
Posted By mkr8683
Re: Custom Buildings

No, I'm at the correct zoom level. I'm running the game on a separate HD. Every single one of my custom changes have taken except the buildings. I'll try loading a fresh Ter29z4.shp, I may have...
Forum: WinSPWW2 October 13th, 2011, 04:00 PM
Replies: 7
Views: 2,807
Posted By mkr8683
Custom Buildings

I've been able to create new terrain icons just fine, but for some reason, the building icons are being stubborn. The new ones will not appear in-game. After countless clicks cycling through...
Forum: WinSPMBT October 13th, 2011, 10:03 AM
Replies: 12
Views: 5,827
Posted By mkr8683
Re: Requests/possibilities of little dead bodies :(

They did it by creating a separate terrain SHP file, ter90zx.shp. It contained at least 300 tiles, if I remember right. Dead cows, blown-down trees, wrecked vehicles, knocked-out guns, aircraft,...
Forum: WinSPMBT September 24th, 2011, 04:21 PM
Replies: 18
Views: 9,762
Posted By mkr8683
Re: Quick question for small arms buffs

I was in Baghdad 05-06 and 07-09, 4ID both times. Made a few trips to Taji in '08, matter of fact that's where we got our MRAPs from. We flew up there on Blackhawks and convoyed back to Liberty in...
Forum: WinSPMBT September 24th, 2011, 07:43 AM
Replies: 18
Views: 9,762
Posted By mkr8683
Re: Quick question for small arms buffs

Amen, Daferg. My driver sunk our MRAP in an irrigation ditch in Baghdad in '08, got it stuck leaning at a 45 degree angle. Commander's truck got stuck trying to pull us out. I told my gunner to get...
Forum: WinSPMBT September 9th, 2011, 06:18 PM
Replies: 5
Views: 2,934
Posted By mkr8683
Re: some questions about SP...

Ah, the irritating 'Stug Spin'. I strongly hope something can be done about it.

Matt
Forum: WinSPMBT September 3rd, 2011, 08:16 AM
Replies: 12
Views: 5,827
Posted By mkr8683
Re: Requests/possibilities of little dead bodies :(

Actually, a certain other SP derivative had a special terrain icon file. It contained custom icons, like blown-down trees, dead cattle, hulks, etc., and dead infantry. It was accessed by a special...
Forum: WinSPMBT August 29th, 2011, 04:02 PM
Replies: 12
Views: 5,827
Posted By mkr8683
Re: Requests/possibilities of little dead bodies :(

Lawrie, it was just a matter of editing the icon SHP file that contains the fire graphics. Actually, now that I remember, I did for WinSPWW2 during a long campaign as British versus Italians in North...
Forum: WinSPMBT August 27th, 2011, 06:28 PM
Replies: 12
Views: 5,827
Posted By mkr8683
Re: Requests/possibilities of little dead bodies :(

I'm hesitant to comment since this idea has been quashed many times on this forum for reasons already stated by the developers. In my opinion, I don't see the reason not to include bodies if wrecks...
Forum: TO&Es July 28th, 2011, 04:06 AM
Replies: 132
Views: 61,305
Posted By mkr8683
Re: MRAPs

I was pissed when they took away our HumVees and gave them to the Iraqis. We got issued MRAPs with no extra protection on them, until a crew in our 1st platoon was hit by an EFP, killing one and...
Showing results 176 to 200 of 245

 
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