The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 8 of 10
«
First
<
6
7
8
9
10
>
Showing results 176 to 200 of 245
Search took
0.01
seconds; generated 32 minute(s) ago.
Search:
Posts Made By:
mkr8683
Forum:
WinSPMBT
December 1st, 2011, 01:14 AM
Replies:
2
Cursor Icons?
Views:
1,868
Posted By
mkr8683
Re: Cursor Icons?
Holy crap, Batman! I'd have never thought to look there. Thanks Andy!
Forum:
WinSPMBT
November 30th, 2011, 06:05 PM
Replies:
2
Cursor Icons?
Views:
1,868
Posted By
mkr8683
Cursor Icons?
Anyone know where the cursor icons are located? Mouse.shp has the old ones; I tried modding those but they are not used by the game, apparently, since the newer cursors still appear in game.
...
Forum:
WinSPMBT
November 30th, 2011, 03:40 PM
Replies:
6
Info:
Integrating SP with Operational-Level Games
Views:
2,838
Posted By
mkr8683
Re: Integrating SP with Operational-Level Games
I'm not familiar with TOAW, but my pipe dream, like yours, would be a system based on WinSP that sets up a 'command staff' of players controlling battalion size elements, and have one player...
Forum:
WinSPMBT
November 21st, 2011, 06:57 PM
Replies:
16
An annoying game "feature"
Views:
7,169
Posted By
mkr8683
Re: An annoying game "feature"
I was a M203 grenadier for a while, and if I remember correctly, the arming distance was about 30 meters. Never used a Mk.19 but I would make damn sure that I fired that burst of 40mm HE a lot...
Forum:
Campaigns, Scenarios & Maps
November 13th, 2011, 02:58 AM
Replies:
3
Cobblestones/Pavement on Hills
Views:
3,440
Posted By
mkr8683
Cobblestones/Pavement on Hills
Why is it not possible to place cobblestones and pavement hexes on hills?
Forum:
WinSPMBT
October 31st, 2011, 03:34 PM
Replies:
3
Shell holes and damage terrain .shp file
Views:
1,800
Posted By
mkr8683
Re: Shell holes and damage terrain .shp file
Julio -
Thank god in heaven (if either exist..), but the shell hole graphics are not terrain SHPs. They are located in Icon0014.shp.
Matt
Forum:
WinSPMBT
October 31st, 2011, 03:27 PM
Replies:
23
icon mods
Views:
7,379
Posted By
mkr8683
Re: icon mods
That got it, Don, thanks.
Forum:
WinSPMBT
October 30th, 2011, 10:41 PM
Replies:
23
icon mods
Views:
7,379
Posted By
mkr8683
Re: icon mods
9:40P on Sunday, October 30.. no images.
Forum:
WinSPMBT
October 30th, 2011, 07:01 PM
Replies:
23
icon mods
Views:
7,379
Posted By
mkr8683
Re: icon mods
I'm running Firefox as well, with popups enabled, no adblocks.
Forum:
WinSPMBT
October 29th, 2011, 07:33 PM
Replies:
23
icon mods
Views:
7,379
Posted By
mkr8683
Re: icon mods
That's weird.. I just see blank space, but when I click the 'quote' button, the [IMG] code appears. I'll try it on another computer.
Forum:
WinSPMBT
October 28th, 2011, 07:57 PM
Replies:
23
icon mods
Views:
7,379
Posted By
mkr8683
Re: icon mods
I'm not seeing any of the images you posted.
Forum:
WinSPMBT
October 27th, 2011, 03:16 PM
Replies:
23
icon mods
Views:
7,379
Posted By
mkr8683
Re: icon mods
Don showed me a trick a long time ago where you copy and paste two or three images of the same icon, then apply a 'wash' of a certain color, eg brown to one, green to the next, black to the next, so...
Forum:
WinSPMBT
October 26th, 2011, 07:38 PM
Replies:
23
icon mods
Views:
7,379
Posted By
mkr8683
Re: icon mods
Be very careful - you won't want to stop once you figure it out.
Forum:
WinSPWW2
October 17th, 2011, 12:41 AM
Replies:
7
Custom Buildings
Views:
2,807
Posted By
mkr8683
Re: Custom Buildings
I don't understand what you mean by 'searches for buildings using the existing code'.. are you referring to simply clicking until the one you want appears?
Forum:
WinSPWW2
October 16th, 2011, 01:34 PM
Replies:
7
Custom Buildings
Views:
2,807
Posted By
mkr8683
Re: Custom Buildings
No, that's not what I mean at all, forget the ';' key. I'm asking if it's possible to create a hotkey that allows the map designer enter the number of the building he wants (the number of a...
Forum:
WinSPWW2
October 14th, 2011, 01:35 PM
Replies:
7
Custom Buildings
Views:
2,807
Posted By
mkr8683
Re: Custom Buildings
No, I'm at the correct zoom level. I'm running the game on a separate HD. Every single one of my custom changes have taken except the buildings. I'll try loading a fresh Ter29z4.shp, I may have...
Forum:
WinSPWW2
October 13th, 2011, 04:00 PM
Replies:
7
Custom Buildings
Views:
2,807
Posted By
mkr8683
Custom Buildings
I've been able to create new terrain icons just fine, but for some reason, the building icons are being stubborn. The new ones will not appear in-game. After countless clicks cycling through...
Forum:
WinSPMBT
October 13th, 2011, 10:03 AM
Replies:
12
Wishlist:
Requests/possibilities of little dead bodies :(
Views:
5,827
Posted By
mkr8683
Re: Requests/possibilities of little dead bodies :(
They did it by creating a separate terrain SHP file, ter90zx.shp. It contained at least 300 tiles, if I remember right. Dead cows, blown-down trees, wrecked vehicles, knocked-out guns, aircraft,...
Forum:
WinSPMBT
September 24th, 2011, 04:21 PM
Replies:
18
Quick question for small arms buffs
Views:
9,762
Posted By
mkr8683
Re: Quick question for small arms buffs
I was in Baghdad 05-06 and 07-09, 4ID both times. Made a few trips to Taji in '08, matter of fact that's where we got our MRAPs from. We flew up there on Blackhawks and convoyed back to Liberty in...
Forum:
WinSPMBT
September 24th, 2011, 07:43 AM
Replies:
18
Quick question for small arms buffs
Views:
9,762
Posted By
mkr8683
Re: Quick question for small arms buffs
Amen, Daferg. My driver sunk our MRAP in an irrigation ditch in Baghdad in '08, got it stuck leaning at a 45 degree angle. Commander's truck got stuck trying to pull us out. I told my gunner to get...
Forum:
WinSPMBT
September 9th, 2011, 06:18 PM
Replies:
5
some questions about SP...
Views:
2,934
Posted By
mkr8683
Re: some questions about SP...
Ah, the irritating 'Stug Spin'. I strongly hope something can be done about it.
Matt
Forum:
WinSPMBT
September 3rd, 2011, 08:16 AM
Replies:
12
Wishlist:
Requests/possibilities of little dead bodies :(
Views:
5,827
Posted By
mkr8683
Re: Requests/possibilities of little dead bodies :(
Actually, a certain other SP derivative had a special terrain icon file. It contained custom icons, like blown-down trees, dead cattle, hulks, etc., and dead infantry. It was accessed by a special...
Forum:
WinSPMBT
August 29th, 2011, 04:02 PM
Replies:
12
Wishlist:
Requests/possibilities of little dead bodies :(
Views:
5,827
Posted By
mkr8683
Re: Requests/possibilities of little dead bodies :(
Lawrie, it was just a matter of editing the icon SHP file that contains the fire graphics. Actually, now that I remember, I did for WinSPWW2 during a long campaign as British versus Italians in North...
Forum:
WinSPMBT
August 27th, 2011, 06:28 PM
Replies:
12
Wishlist:
Requests/possibilities of little dead bodies :(
Views:
5,827
Posted By
mkr8683
Re: Requests/possibilities of little dead bodies :(
I'm hesitant to comment since this idea has been quashed many times on this forum for reasons already stated by the developers. In my opinion, I don't see the reason not to include bodies if wrecks...
Forum:
TO&Es
July 28th, 2011, 04:06 AM
Replies:
132
MRAPs
Views:
61,305
Posted By
mkr8683
Re: MRAPs
I was pissed when they took away our HumVees and gave them to the Iraqis. We got issued MRAPs with no extra protection on them, until a crew in our 1st platoon was hit by an EFP, killing one and...
Showing results 176 to 200 of 245
Page 8 of 10
«
First
<
6
7
8
9
10
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
05:29 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.