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Posts Made By:
chris h
Forum:
WinSPWW2
May 9th, 2015, 03:15 AM
Replies:
5
Removing mines
Views:
2,540
Posted By
chris h
Re: Removing mines
I should have said engineers. So the answer appears to be no. Not placing engineers next to defences is not always a option.
I think I might be getting my games mixed up again. I do remember a...
Forum:
WinSPWW2
May 9th, 2015, 03:04 AM
Replies:
14
Finding artillery units
Views:
4,419
Posted By
chris h
Re: Finding artillery units
Yes on map I should have said.
Not something I had to worry about often. I'm playing a large scenario and had allocated some 81mm Mtr to a hex. After they fired I tried to shift it's target hex...
Forum:
WinSPWW2
May 8th, 2015, 12:21 PM
Replies:
14
Finding artillery units
Views:
4,419
Posted By
chris h
Finding artillery units
When in bombardment assignment how do you find the location of an artillery unit.
Forum:
WinSPWW2
May 8th, 2015, 12:19 PM
Replies:
5
Removing mines
Views:
2,540
Posted By
chris h
Removing mines
How do you stop units removing mines other than changing facing?
Forum:
WinSPWW2
May 5th, 2015, 03:46 AM
Replies:
2
Smoke bug
Views:
1,975
Posted By
chris h
Re: Smoke bug
Yes I know hat's why I mentioned it.
I've switched to full screen and so far it has not been replicated.
Forum:
WinSPWW2
May 4th, 2015, 04:25 PM
Replies:
2
Smoke bug
Views:
1,975
Posted By
chris h
Smoke bug
I'm currently playing Scenario 9, Omaha Beech with the latest patch for Windows 7 in windowed mode.
Spasmodically I lose all smoke when a unit is fired on and smoke would normally be generated....
Forum:
WinSPWW2
May 2nd, 2015, 03:40 AM
Replies:
6
New opportunity rules
Views:
2,426
Posted By
chris h
Re: New opportunity rules
I understand opportunity fire range I use it all the time.
If I'm interpreting what you said here correctly you can set overwatch to a specific area, say a pass or open ground, then if a unit...
Forum:
WinSPWW2
May 1st, 2015, 05:28 PM
Replies:
6
New opportunity rules
Views:
2,426
Posted By
chris h
New opportunity rules
First, what is overwatch or more precisely, why?
How many people actually set the various ranges?
Forum:
WinSPWW2
April 30th, 2015, 03:29 AM
Replies:
3
Setting unit Firing range
Views:
2,218
Posted By
chris h
Re: Setting unit Firing range
That explains it.
Thanks
Forum:
WinSPWW2
April 30th, 2015, 03:27 AM
Replies:
2
Loaded passengers
Views:
2,441
Posted By
chris h
Re: Loaded passengers
How did I miss that!
Thanks
Forum:
WinSPWW2
April 29th, 2015, 05:06 AM
Replies:
3
Setting unit Firing range
Views:
2,218
Posted By
chris h
Setting unit Firing range
Carrying on with my, not played for a long time, questions.
I know you can use the Y key to set the range and also use the new Op fire key but I think I remember being able to set the range in the...
Forum:
WinSPWW2
April 29th, 2015, 05:01 AM
Replies:
2
Loaded passengers
Views:
2,441
Posted By
chris h
Loaded passengers
I'm returning after a very long time away and playing the original SP. How can I find out what passengers are loaded on a carrier without resorting to the unit or HQ Menus. I seem to remember being...
Showing results 201 to 212 of 212
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