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Search: Posts Made By: Nyx
Forum: Space Empires: IV & V January 8th, 2001, 08:16 PM
Replies: 28
Views: 4,569
Posted By Nyx
Re: Oh this is just sick and wrong

I think a few billion Krill burning up as they renter the atmosphere of one of their -until recently rioting worlds must look quite spectacular from the ground. It must make the people I send over to...
Forum: Space Empires: IV & V January 8th, 2001, 08:09 PM
Replies: 10
Views: 3,224
Posted By Nyx
Re: Changes I made so far to the game

The AI does not remote mine. You c ould tell it to build remote mining ships, but I doubt that it would know how to use them.

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Compete in the Space Empires IV World Championship...
Forum: Space Empires: IV & V January 8th, 2001, 08:07 PM
Replies: 15
Views: 2,934
Posted By Nyx
Re: Atmospheric conditions - what impact do they have?

My biggest question is why do all races find the same living conditions favorable? I can't imagine that someone used to the radiation and storms of a gas giant would be climate controlling a world to...
Forum: Space Empires: IV & V January 8th, 2001, 08:04 PM
Replies: 27
Views: 5,613
Posted By Nyx
Re: Solar Sail???????

For those who are interested http://www.ugcs.caltech.edu/~diedrich/solarsails/. This is Caltech's Solar Sail website. It has TONS of great data. If you're patient, you can find some really...
Forum: Space Empires: IV & V January 8th, 2001, 07:42 PM
Replies: 19
Views: 4,161
Posted By Nyx
Re: Starbase tactics

I just attack the planet from the other side and never come within range of the battlestation. Then, as the player loses more and more of his worlds, the stations become a huge resource drain. Unless...
Forum: Space Empires: IV & V January 8th, 2001, 07:22 PM
Replies: 4
Views: 1,762
Posted By Nyx
Re: Poll: Which form of happiness

I used to pick bloodthirsty, but then I looked over the bonuses and penalties and found that peaceful gives better rewards overall. Although with 1.19 I've gone back to bloodthirsty because of the...
Forum: Space Empires: IV & V January 8th, 2001, 07:19 PM
Replies: 2
Views: 1,479
Posted By Nyx
Re: Quadrant types

In anciant galaxies each system has about a 75% chance of being devoid of planets (a black hole, nebula, or asteroid field). I like them in hotseat games, but I aoid them against the AI because the...
Forum: Space Empires: IV & V January 8th, 2001, 07:16 PM
Replies: 4
Views: 1,686
Posted By Nyx
Re: Shard Cannon too weak???

The damage on the shard cannon is too low, but I've found that it has a very nice bit of range, so that you can really whittle down someone who isn't as fast as you, even though you don't do much...
Forum: Space Empires: IV & V January 8th, 2001, 07:15 PM
Replies: 5
Views: 1,691
Posted By Nyx
Re: Computer player bonus

I don't think it doubles thier research, what I think the biggest effect of the bonus is, is that it lets them break out of some expansion plateau they get caught in. For example, if you play games...
Forum: Space Empires: IV & V January 8th, 2001, 07:11 PM
Replies: 12
Views: 3,776
Posted By Nyx
Re: Freaky diplomacy AI

A trade, trade/research, non-aggression, military alliance, partnership, protectorate, subjugation, or surrender treaty will all end a war. However, due to a bug, I do not recommend that you get into...
Forum: Space Empires: IV & V January 6th, 2001, 12:30 AM
Replies: 49
Views: 10,876
Posted By Nyx
Re: POLL: Which mod would you prefer?

Anime series. http://www.geocities.com/Tokyo/Towers/6695/lm_rev.htm

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Compete in the Space Empires IV World Championship at www.twingalaxies.com. (http://www.twingalaxies.com.)
Forum: Space Empires: IV & V January 6th, 2001, 12:25 AM
Replies: 10
Views: 3,574
Posted By Nyx
Re: Trading

Well, I don't take advantage of it via trading, I don't use mines, I rarely do the missile dance, I fight strategic combat as often as not, and I still find it too easy.

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Forum: Space Empires: IV & V January 6th, 2001, 12:24 AM
Replies: 9
Views: 3,098
Posted By Nyx
Re: Anyone else have touble seeing the tiny ships?

I probably shouldn't post this, but if you look in the notes about designing your own shipset, you'll find that true black (RGB 0,0,0) get treated as transparent by the game. Thus if every ship...
Forum: Space Empires: IV & V January 5th, 2001, 10:24 PM
Replies: 9
Views: 3,098
Posted By Nyx
Re: Anyone else have touble seeing the tiny ships?

But the trick is, that you can cycle through the "next ship" selector to find all your own ships, and he can't. The downside is that you'd need to make your race flag look like the starfield too or...
Forum: Space Empires: IV & V January 5th, 2001, 10:20 PM
Replies: 10
Views: 3,574
Posted By Nyx
Re: Trading

I don't know for sure, I haven't tried it. I tend to ignore the AI and just do my own thing. If they're in a system I want, I attack regardless of our treaty status. If they offer a trade or treaty,...
Forum: Space Empires: IV & V January 5th, 2001, 10:14 PM
Replies: 9
Views: 2,896
Posted By Nyx
Re: Newbie Question...Weapon Platforms ?

They also tend to be unable to stop plage ships. I like making escorts with plague bombs and sure the enemy will kill it, but it only has to fire once.

But I tend to get very good results from my...
Forum: Space Empires: IV & V January 5th, 2001, 06:53 PM
Replies: 7
Views: 2,577
Posted By Nyx
Re: Phased Shields

Phased shields only stop phased polaron beams. Engine damaging, shield generator damaging, weapon damaging, temporal, and null space weapons all ignore phased shields.

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Compete...
Forum: Space Empires: IV & V January 5th, 2001, 06:52 PM
Replies: 11
Views: 3,938
Posted By Nyx
Re: Ahem....AI don\'t mass you say...

I've found the AI's expansion is strongly tied to the map. In ancient quadrants, the AI is lucky to get 4 systems. In grids they expand very rapidly. Galactic edge slows them down a bit less than...
Forum: Space Empires: IV & V January 5th, 2001, 06:47 PM
Replies: 9
Views: 3,098
Posted By Nyx
Re: Anyone else have touble seeing the tiny ships?

Well, I don't think they should necessarily use all the space, I like seeing small ships and big ships. But when they're small and black they get lost against the background. Including some exhaust...
Forum: Space Empires: IV & V January 5th, 2001, 06:42 PM
Replies: 11
Views: 4,097
Posted By Nyx
Re: System Destruction

Tomgs, Good point! http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

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Compete in the Space Empires IV World Championship at www.twingalaxies.com....
Forum: Space Empires: IV & V January 5th, 2001, 06:40 PM
Replies: 9
Views: 2,896
Posted By Nyx
Re: Newbie Question...Weapon Platforms ?

I find that WP with several PD weapons and missiles can stalemate or win against any ship that tries to duck in and out of weapon range. Especially if you have missiles with a range of 10 or more as...
Forum: Space Empires: IV & V January 5th, 2001, 06:33 PM
Replies: 5
Views: 2,076
Posted By Nyx
Re: What do you think is the best weapon at endgame?

I tend to go for a couple heavy tachyon beams to rip apart enemy guns, and then nullspace weapons to rip apart thier ship. Slow reloads, but I can ignore even phased shields AND armor. The reduced...
Forum: Space Empires: IV & V January 4th, 2001, 11:36 PM
Replies: 3
Views: 1,720
Posted By Nyx
Re: Shipset up for grabs

Nice ships. I particularly liked how the warships are differentiated clearly. On many shipsets, both official and fan done, the warships are so similar that it can be tough to tell one hull from...
Forum: Space Empires: IV & V January 4th, 2001, 11:00 PM
Replies: 11
Views: 4,097
Posted By Nyx
Re: System Destruction

I've looked through the file, there are no, repeat no, good events. Not a single one. Read the file yourself if you don't believe me.

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Compete in the Space Empires IV World...
Forum: Space Empires: IV & V January 4th, 2001, 10:45 PM
Replies: 7
Views: 2,151
Posted By Nyx
Re: Your favorite racial makeup

Not all of the stats are worth the same. If you drop your stats too low you only get 10 points per point of decrease. Reproduction and construction both switch up to costing 100 per point at 110,...
Showing results 201 to 225 of 267

 
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