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Showing results 201 to 214 of 214
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Posts Made By:
Lord_Bob
Forum:
Dominions 3: The Awakening
September 18th, 2007, 03:48 PM
Replies:
77
Poll:
Most Usefull Research Path...
Views:
17,438
Posted By
Lord_Bob
Re: Most Usefull Research Path...
MA Ermor with UBER Scales, maybe a bless, and Thaumaturgy for the win.
Communioned Soul Slaying Horror Marking will rapidly persuade the SC builders of the error of their ways.
...
Forum:
Dominions 3: The Awakening
September 16th, 2007, 05:11 PM
Replies:
64
MA Ermor advice please
Views:
12,962
Posted By
Lord_Bob
Re: MA Ermor advice please
Taking Death-9 is almost certainly never better than taking Astral-9
A WEAK Death bless like D4 or D6 can be usefull.
But if you are going all out for bless, by all means take
W9/S9 and...
Forum:
Dominions 3: The Awakening
September 16th, 2007, 05:06 PM
Replies:
64
MA Ermor advice please
Views:
12,962
Posted By
Lord_Bob
Re: MA Ermor advice please
Well, I like the idea of having high grade non-undead armies to kill legions of priests.
W9-S9 bless seems very, very nice, BUT everyone should remember that MA-Ermor has similiar troops to...
Forum:
Dominions 3: The Awakening
September 16th, 2007, 04:51 PM
Replies:
64
MA Ermor advice please
Views:
12,962
Posted By
Lord_Bob
Re: MA Ermor advice please
Yes, I did miss them. It's not obvious from the spell description so I never summoned one.
Sorry.
Forum:
Dominions 3: The Awakening
September 16th, 2007, 04:42 PM
Replies:
64
MA Ermor advice please
Views:
12,962
Posted By
Lord_Bob
Re: MA Ermor advice please
Nobody seems to be impressed with the D9 bless... but a D4 or D6 can give you a pretty good affliction boost with normal damage AND magic spells.
So D9 is probably not worth it, but D4 or D6 is a...
Forum:
Dominions 3: The Awakening
September 14th, 2007, 04:25 PM
Replies:
88
Poll:
Poll: Is Clam Hording Too Good?
Views:
13,988
Posted By
Lord_Bob
Re: Poll: Is Clam Hording Too Good?
This can be easily done by giving clams a -research penalty. Right where the Lightless Laterns get a + they get a -. Reflecting time spent caring for and feeding the clam.... or energy drain from the...
Forum:
Dominions 3: The Awakening
September 12th, 2007, 08:16 PM
Replies:
88
Poll:
Poll: Is Clam Hording Too Good?
Views:
13,988
Posted By
Lord_Bob
Re: Poll: Is Clam Hording Too Good?
I don't think clam hoarding can actually get out of hand unless it is very late game, or the power starts as a nation that gets water gems from it's national site, but here are a few ideas:
Mental...
Forum:
Dominions 3: The Awakening
August 23rd, 2007, 06:49 PM
Replies:
84
Qm said
Views:
14,831
Posted By
Lord_Bob
Re: Qm said
If they have the gold to build all the mages required, I say let them. It's a great idea.
Mages don't cost much more than a commander anyway.
It would also allow a group of 20 elephants to be...
Forum:
Dominions 3: The Awakening
August 23rd, 2007, 04:26 PM
Replies:
84
Qm said
Views:
14,831
Posted By
Lord_Bob
Re: Qm said
The simplest way to limit "unit mixing" with elephants from a mod point of view is to make elephants "magical" and create "Elephant Commander" with nice morale for elephants for the elephant/mammoth...
Forum:
Dominions 3: The Awakening
August 21st, 2007, 11:32 AM
Replies:
14
Tragic poor pretender design is limiting MA Van!!!
Views:
5,100
Posted By
Lord_Bob
Re: Tragic poor pretender design is limiting MA Va
I would like to bring things back to my main two points, which only some of the posters seem to mention.
1.The fact that you can build a more powerfull army of sacreds if those sacreds are more...
Forum:
Dominions 3: The Awakening
August 20th, 2007, 04:19 PM
Replies:
14
Tragic poor pretender design is limiting MA Van!!!
Views:
5,100
Posted By
Lord_Bob
Re: Tragic poor pretender design is limiting MA Va
I fully appreciate that you know much, much, more about this game than I do. However, for a Van Bless-Rush strategy your scales are going to have problems.
It is far more likely that the Vanheim...
Forum:
Dominions 3: The Awakening
August 20th, 2007, 03:02 PM
Replies:
14
Tragic poor pretender design is limiting MA Van!!!
Views:
5,100
Posted By
Lord_Bob
Re: Tragic poor pretender design is limiting MA Va
You raise two good points. Kristoffer O also pointed out that Shadow Vestals had been raised to 35 gold per unit. However, it is relatively hard for an early game player to put in more than 300 gold...
Forum:
Dominions 3: The Awakening
August 20th, 2007, 01:02 PM
Replies:
14
Tragic poor pretender design is limiting MA Van!!!
Views:
5,100
Posted By
Lord_Bob
Tragic poor pretender design is limiting MA Van!!!
The reason why MA Vanheim is such a powerfull rusher has nothing to do with "the awesome power of the Van". The Van are reasonably priced for their power. Probably slightly weaker... The problem is...
Forum:
Dominions 3: The Awakening
August 20th, 2007, 11:48 AM
Replies:
16
Three questions regarding sacreds.
Views:
4,824
Posted By
Lord_Bob
Three questions regarding sacreds.
1.You Dominion limits the number of sacreds you can recruit per turn?
4 Dominion=4 Sacreds 6 Dominion=6 Sacreds
2.The Sacreds used in the "Bless Rush" for MA Vanheim and Ermor are Vanhere and...
Showing results 201 to 214 of 214
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