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Search: Posts Made By: Lord_Bob
Forum: Dominions 3: The Awakening September 18th, 2007, 03:48 PM
Replies: 77
Views: 17,438
Posted By Lord_Bob
Re: Most Usefull Research Path...

MA Ermor with UBER Scales, maybe a bless, and Thaumaturgy for the win.

Communioned Soul Slaying Horror Marking will rapidly persuade the SC builders of the error of their ways.
...
Forum: Dominions 3: The Awakening September 16th, 2007, 05:11 PM
Replies: 64
Views: 12,962
Posted By Lord_Bob
Re: MA Ermor advice please

Taking Death-9 is almost certainly never better than taking Astral-9

A WEAK Death bless like D4 or D6 can be usefull.

But if you are going all out for bless, by all means take

W9/S9 and...
Forum: Dominions 3: The Awakening September 16th, 2007, 05:06 PM
Replies: 64
Views: 12,962
Posted By Lord_Bob
Re: MA Ermor advice please

Well, I like the idea of having high grade non-undead armies to kill legions of priests.

W9-S9 bless seems very, very nice, BUT everyone should remember that MA-Ermor has similiar troops to...
Forum: Dominions 3: The Awakening September 16th, 2007, 04:51 PM
Replies: 64
Views: 12,962
Posted By Lord_Bob
Re: MA Ermor advice please

Yes, I did miss them. It's not obvious from the spell description so I never summoned one.

Sorry.
Forum: Dominions 3: The Awakening September 16th, 2007, 04:42 PM
Replies: 64
Views: 12,962
Posted By Lord_Bob
Re: MA Ermor advice please

Nobody seems to be impressed with the D9 bless... but a D4 or D6 can give you a pretty good affliction boost with normal damage AND magic spells.

So D9 is probably not worth it, but D4 or D6 is a...
Forum: Dominions 3: The Awakening September 14th, 2007, 04:25 PM
Replies: 88
Views: 13,988
Posted By Lord_Bob
Re: Poll: Is Clam Hording Too Good?

This can be easily done by giving clams a -research penalty. Right where the Lightless Laterns get a + they get a -. Reflecting time spent caring for and feeding the clam.... or energy drain from the...
Forum: Dominions 3: The Awakening September 12th, 2007, 08:16 PM
Replies: 88
Views: 13,988
Posted By Lord_Bob
Re: Poll: Is Clam Hording Too Good?

I don't think clam hoarding can actually get out of hand unless it is very late game, or the power starts as a nation that gets water gems from it's national site, but here are a few ideas:

Mental...
Forum: Dominions 3: The Awakening August 23rd, 2007, 06:49 PM
Replies: 84
Views: 14,831
Posted By Lord_Bob
Re: Qm said

If they have the gold to build all the mages required, I say let them. It's a great idea.

Mages don't cost much more than a commander anyway.

It would also allow a group of 20 elephants to be...
Forum: Dominions 3: The Awakening August 23rd, 2007, 04:26 PM
Replies: 84
Views: 14,831
Posted By Lord_Bob
Re: Qm said

The simplest way to limit "unit mixing" with elephants from a mod point of view is to make elephants "magical" and create "Elephant Commander" with nice morale for elephants for the elephant/mammoth...
Forum: Dominions 3: The Awakening August 21st, 2007, 11:32 AM
Replies: 14
Views: 5,100
Posted By Lord_Bob
Re: Tragic poor pretender design is limiting MA Va

I would like to bring things back to my main two points, which only some of the posters seem to mention.

1.The fact that you can build a more powerfull army of sacreds if those sacreds are more...
Forum: Dominions 3: The Awakening August 20th, 2007, 04:19 PM
Replies: 14
Views: 5,100
Posted By Lord_Bob
Re: Tragic poor pretender design is limiting MA Va

I fully appreciate that you know much, much, more about this game than I do. However, for a Van Bless-Rush strategy your scales are going to have problems.


It is far more likely that the Vanheim...
Forum: Dominions 3: The Awakening August 20th, 2007, 03:02 PM
Replies: 14
Views: 5,100
Posted By Lord_Bob
Re: Tragic poor pretender design is limiting MA Va

You raise two good points. Kristoffer O also pointed out that Shadow Vestals had been raised to 35 gold per unit. However, it is relatively hard for an early game player to put in more than 300 gold...
Forum: Dominions 3: The Awakening August 20th, 2007, 01:02 PM
Replies: 14
Views: 5,100
Posted By Lord_Bob
Tragic poor pretender design is limiting MA Van!!!

The reason why MA Vanheim is such a powerfull rusher has nothing to do with "the awesome power of the Van". The Van are reasonably priced for their power. Probably slightly weaker... The problem is...
Forum: Dominions 3: The Awakening August 20th, 2007, 11:48 AM
Replies: 16
Views: 4,824
Posted By Lord_Bob
Three questions regarding sacreds.

1.You Dominion limits the number of sacreds you can recruit per turn?

4 Dominion=4 Sacreds 6 Dominion=6 Sacreds

2.The Sacreds used in the "Bless Rush" for MA Vanheim and Ermor are Vanhere and...
Showing results 201 to 214 of 214

 
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