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Old December 16th, 2002, 02:17 AM

Shoujo Shoujo is offline
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Default Re: Opinion on emotionless

Quote:
Originally posted by PvK:
quote:
Originally posted by Shoujo:
Could just be me, but I'd think that if you just had your main fleet crushed you've got a lot more to worry about than a few riots...
Not if you have a very large empire, with scores of planetary shipyards, and/or you're playing the unmodded game where it's not usually worthwhile to have long-term resource reserves. A few planets and fleets can cause practically every planet to riot, and thus cripple the entire production base of a very large empire, and make it much harder for the empire to get back on its feet. As I said, I have seen this happen quite clearly in several PBW games. The afflicted empires would have been able to rebuild fairly quickly from a local defeat, but instead their economy was paralyzed and their construction ability mostly removed (essentially, they went from very wealthy to having to rely entirely on trade and space-based construction).

PvK

Heh, I know what you're talking about since in my first PBW game ever, I ran into that exact problem when my allies surrendered to me while the enemy was ripping apart their territories

The case you're making for emotionless though, relies on too many 'ifs' for my liking. I'd rather pick traits that'll allow my empire to have a go at becoming large enough to take advantage of the emotionless trait

While we're on the topic of rioting, how exactly does that work? Will having a 4000 pop planet glassed, have the same effect as having a 1 pop planet glassed? Will having a more productive planet glassed have the same effect as having a less productive planet glassed?

I personally don't think having a couple of low value planets glassed should cause everybody in the whole empire to riot, unless the planets in question were located only one or two jumps away from a major population center, or the player's home system... Any way to implement this?
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