
February 1st, 2003, 06:36 AM
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First Lieutenant
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Join Date: Apr 2002
Location: California
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Re: Weapons, engines and mods, Oh my!
Quote:
Originally posted by Phoenix-D:
missiles: 25kt seems too drastic. I'd make them 40kt and a lot cheaper"
Consider that point-defense cannons are 20kt and can fire every turn, where missiles can only fire every three turns..and often get shot once or twice on the way in.
Phoenix-D
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The "a lot cheaper" part covers that, since you can make more missile ships. On a pure ship-to-ship ratio, that makes it so a "pd" ship would have twice as many pd's than there are missiles, which seems about right to me.
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