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Old January 30th, 2001, 07:48 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Realism (of a sort)

Putting limits on the capacity of a resource converter is good thought. You'd think that a physical 'facility' with a definite size would have limits, wouldn't you?

Resource storage for ships/bases, research and intelligence point generation for ships/bases, and a "habitat" ability that lets a population in a component GROW like it does on a planet. These three things would allow space-living races (since remote mining is already in the game). We keep hoping that MM will get around to these things. The bug fixing is still occupying almost all of the programming time.

[This message has been edited by Baron Munchausen (edited 30 January 2001).]
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