"What prompted this thread was the concern that there may be other changes (like not having to contribute to CI on every turn) of which we were not informed. "
I am pretty sure it is in the Version history file somewhere. And even if it isn't, it has been discussed many times here on Shrapnel.
Quote:
Originally posted by tbontob:
My experience is that the CI intel will stop as many attacks as it has points.
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This is correct. CI has no limit to the number of projects it can theoretically stop. 1 CI III could in theory block 359 projects that cost only 5000 points (such as Covert Recon) at once (if nearly full, ~500,000 points * 3, plus 20% for CI bonus, -1 cause it can't be full or it loses all stored points).
[ April 19, 2003, 02:29: Message edited by: Imperator Fyron ]