Re: Mod Ideas
I'm currently blocking out on paper a "Highliner" mod, which I will start hammering out the data files for when I get back from vacation. The basic idea is that only huge mother ships can make jump transits, and they carry warships that do most of the actual fighting. I'm making a few tweaks in other tech trees to fit into this general idea (colony pods, stellar manip, etc). It may be a few weeks before I have a beta Version ready - and I may be looking for a few guinea pigs/volunteers who might want to try this out via PBW...
EDIT - a few misspellings
[ May 27, 2003, 13:29: Message edited by: General Woundwort ]
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