
June 12th, 2003, 03:55 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
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Re: My AI Design Q&A
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Originally posted by JLS:
I also have learnt a lot from MB, the Master with the AI.
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Hey, thanks! But I just have learned from Mephisto, Alpha Kodiak, Atraikius and Rollo... Think they're more creative than me and the true "Masters".
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Originally posted by JLS:
Boarding, not just right for the AI yet.
Kamikazi and Troop Assaults, work for the AI with awesome results
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Yep, but I saw the Colony ships of the Vikings board ships... and explode!
But consider that these kind of ships can be used for other purposes as auxiliary ships.
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Originally posted by JLS:
The AI does not sweep the correct minefield at the at the correct time, anyway.
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In my view, at least the AI does a decent job (I think!).
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Originally posted by JLS:
Yes, try to have Ship and Fleet Training Facility with your Supply Generation. Or just for SY Colonies. Military and Construction Colonies may be a resupply base if you have a SY present.
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Agree with you... but still will be by chance.
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Originally posted by JLS:
(1) Why would you want the AI to invest the Resources for a cloaking BSY, as opposed to a shield and PD?
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Good question. My oppinon is that the Armor Cloak is good because give the bonus and a little protection while cloaked. Anwyay, a lone space shipyard usually is dead meat...
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Originally posted by JLS:
(2) With the same name for example (Attack Ship) , the AI usually will pick the upper Designs best and largest design to build..
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Think he was talking about the rotation between designs, that at some point the AI start to do (even using the same name!).
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Originally posted by JLS:
(3) Sounds like one for the Experts like MB, Mephisto, Tampa Bay Gamer and Forum Moderators .
As I recall, the AI ship hangs around for a short time if cannot Retrofit, plus the AI gets a neat little message it can't read
I will test this, and get back to you on this if know one replys
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Agree with you.
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Originally posted by JLS:
(4) Use the armor Armor Spaces Per One := xxxx in the design file. (for normal Armor)
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Agree... but the AI will try to use the "best" available Armor (it mean, Scattered Armor if have the tech and the space).
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Originally posted by JLS:
Inregards to Colonizers, I listen to MB's advise. Actually take all the advise form all the Players, but the Experts I mentioned above, will have the answers. [/QB]
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Hug, thanks! But really think that we're most the time blind, and the trial/error and exchange experiences, are the only way to find most of the answers...
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