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Old July 4th, 2003, 02:09 PM
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Default Re: Modders\' opinions

The B5 mod wanted to use the organic armor style regeneration ability to create damage control teams, but the ability dosen't work right for the purpose in v1.49.

In Gold, you could create such a crew component, and give it, say 10 OA regen points.

Any component they are capable of repairing in battle; small guns, electronics, lisfesupport, crew quarters, etc, would be given 1 point of AO regen.

With the leaky armor system, ships will take much smaller amounts of internal damage, but will take it right from the first hit.
This means the ships will survive hull damage much more often than in unmodded SE4, and give the repair crews time to work.

(In unmodded SE4, most often a couple ships will vaporize one opponent instantly, but the B5 leaky armor system avoids that except in cases of really large fleet combat)

Repair priorities are implicit in the ship's design: components will be fixed from left to right where possible.
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