.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old July 4th, 2003, 02:09 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Modders\' opinions

The B5 mod wanted to use the organic armor style regeneration ability to create damage control teams, but the ability dosen't work right for the purpose in v1.49.

In Gold, you could create such a crew component, and give it, say 10 OA regen points.

Any component they are capable of repairing in battle; small guns, electronics, lisfesupport, crew quarters, etc, would be given 1 point of AO regen.

With the leaky armor system, ships will take much smaller amounts of internal damage, but will take it right from the first hit.
This means the ships will survive hull damage much more often than in unmodded SE4, and give the repair crews time to work.

(In unmodded SE4, most often a couple ships will vaporize one opponent instantly, but the B5 leaky armor system avoids that except in cases of really large fleet combat)

Repair priorities are implicit in the ship's design: components will be fixed from left to right where possible.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:24 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.