Re: Mining mounts and making resources different
If Organics are normal then planetary conditions would matter primarily for them.
Then you have remote mining for minerals
Planetary standard mining for organics (so based on soil conditions and such built into the Organics %)
And solar gathering for rads(energy)
That could work.
Then, this way, an empire uses exclusively energy weapons would go extremely heavy on rads.
Whereas someone using lots of missiles and particle cannons would go heavy on minerals.
Maybe Organic racial trait should get an extra way to harvest organics then.
It would also be neat to have racial traits for each resouce.
Minerals experts and Rads experts.
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