
August 1st, 2003, 04:46 AM
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Join Date: Jan 2003
Location: Cambridge, MA
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Re: Warhammer 40K MOD
Originally posted by Kodos:
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For the most part:
-Each race has 3 bases, a Colony ship, and several ships. The exceptions being Necrons, Eldar, and Tyranids.
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I can see what you're trying to do here and I like it, but is it actually possible to customize the set-up this way?
Kodos:
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-Radioactives have been renamed "Warp Resources" basically, and are used by most races to power their starships. Of course Necrons do not use this resource at all, and Chaos relies upon it heavily.
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I've renamed "Psychic Technology" as "Warpcraft" and in my conception only Tzeentch and maybe the Slann will have it.
Remember the Slann? A lizard-man type race that appears in some of the early 40K novels, and the the predecessor game to BFG, something called "Starship Battles". In 40K, they're supposed to be, like the Eldar, a dying race but possessed of even more powerful psychic abilities. Not a Chaos breed per se, but loathed by the Imperium anyway. Anyhow, I was planning to put them in either as a Neutral, or as a regular race with very low repro and very hi research. Like the EldarAI, but even more so.
Other Neutrals I want to put in are the Saruthi, the Squats, and the Kroot. For the Saruthi who are big arachnids, I've already got a renamed Hevordah shipset which has just the right spider-creepy look to it.
Kodos:
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-The Imperium has been lumped into one empire, but can take SM Chapters as a kind of racial trait.
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I can't imagine the Imperiumn set up any other way, but how are you going to represent the Space Marines? I mean which of the racial traits were you going to re-write to represent their influence? In my Version, they're just one of the troop types. I've already got an OK 128 bmp of an SM which is standing for the heavy troop type. Eventually tho, I'll probably change the mod over to one of the major mods that uses 5 troop types, and then the SM will become "TroopSmall",and tanks and Titans will take the medium and heavy slots.
Incidentally, what major MOD are you using , if any? I'm still working from the original rules, but I've played some of the major MODs, and there would be advantages to adopting some of their features, or even basing the whole 40K mod in one of them.
Eradan
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