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Old February 14th, 2004, 06:57 PM
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DavidG DavidG is offline
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Default Re: se4 modder - found bug.

Quote:
Originally posted by tesco samoa:
i think one great improvement would be for you to be able to insert items where you want in the text files..

example. You have created 3 more levels of armor.

instead of putting them at the end it prompts you if you would like to insert it after the current armor in the text file ( could be an option you turn off or on )
I don't understand, does it not do this already?


Quote:
Originally posted by tesco samoa:

And I would love to see the ability for the modder to show a family ( seperate window ) so you could see all the components or facilites in that family at once.

Then allow you to edit it on the family tree.
yea this would be nice. Not quite what you want but have you tried the print command from the file menu? It won't actually Print when you select it but will open up a list of components or facilities organized by family in your text editor. (thus allowing you to print it from there if you want)


Quote:
Originally posted by tesco samoa:

And another cool idea i have is the create family

where you create the first item and then it asks you what you wish to see for the cost factors for each level afterwards ( ie cost in minerals , size , damage resistance , and then values and weapon stuff )

then the family window pops up with the results and then you can commit that family or edit it and save the changes or cancel it.
Uh isn't this already in there? Other that the Last bit. Clicking OK in the Create Family window commits the changes. They would then have to be edited in the usually way
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