Thread: grit-tech
View Single Post
  #6  
Old December 13th, 2002, 06:04 PM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: grit-tech

a teaser from the component enhancement file, engine and armor mounts. armor mounts are based on a spreadsheet I created to calculate surface area of a sphere, based on an arbitrary consistant density of the hull mass.

Long Name := Engine Mount: 200KT Hull
Short Name := 200 Engine
Description := A propulsion system scaled to fit in a 200KT hull
Code := E2
Cost Percent := 2
Tonnage Percent := 2
Tonnage Structure Percent := 2
Damage Percent := 2
Supply Percent := 2
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 200
Vehicle Size Maximum := 200
Weapon Type Requirement := None
Comp Family Requirement := 9, 91, 92, 93, 94
Vehicle Type := Ship
Number of Tech Req := 0

Long Name := Armor Mount: 200KT Hull
Short Name := 200 Armor
Description := Armor scaled to cover a 200KT hull
Code := A2
Cost Percent := 4
Tonnage Percent := 4
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 200
Vehicle Size Maximum := 200
Weapon Type Requirement := Any
Comp Family Requirement := 101, 102, 103, 104, 105, 106, 107
Vehicle Type := Ship
Number of Tech Req := 0
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote