Re: grit-tech
a teaser from the component enhancement file, engine and armor mounts. armor mounts are based on a spreadsheet I created to calculate surface area of a sphere, based on an arbitrary consistant density of the hull mass.
Long Name := Engine Mount: 200KT Hull
Short Name := 200 Engine
Description := A propulsion system scaled to fit in a 200KT hull
Code := E2
Cost Percent := 2
Tonnage Percent := 2
Tonnage Structure Percent := 2
Damage Percent := 2
Supply Percent := 2
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 200
Vehicle Size Maximum := 200
Weapon Type Requirement := None
Comp Family Requirement := 9, 91, 92, 93, 94
Vehicle Type := Ship
Number of Tech Req := 0
Long Name := Armor Mount: 200KT Hull
Short Name := 200 Armor
Description := Armor scaled to cover a 200KT hull
Code := A2
Cost Percent := 4
Tonnage Percent := 4
Tonnage Structure Percent := 100
Damage Percent := 100
Supply Percent := 100
Range Modifier := 0
Weapon To Hit Modifier := 0
Vehicle Size Minimum := 200
Vehicle Size Maximum := 200
Weapon Type Requirement := Any
Comp Family Requirement := 101, 102, 103, 104, 105, 106, 107
Vehicle Type := Ship
Number of Tech Req := 0
__________________
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