Re: Murderous Aliens
I just thought of a problem with the embassy at least fot the AI. The AI tends to keep to it's script in the *construction_facilities.txt files. If a building isn't available when it takes a look at the list of things to build it just skips over that entry and moves on to the next one. So there would need to be some way for the AI to save a spot somewhere for embassies the AI to be conduct trade. Either we need to be able to tell the AI to prioritize the list or reserve spots for certain buildings which must be constructed. That could be helpful with just some of the normal queue entries anyhow. Another solution would be to make a new colony type of embassy world or something along those lines. There can only be one or two per empire and they need to be on a medium or larger planet that way it should leave enough space for at least a few embassies in each empire. Well it would if you could be certain that AI would choose to build that type of colony.
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