Re: SEII AI
Actually, one nice thing about stations for WP defense is they start right on top of the enemies during a warp point assault, so you can arm them with mounted short range weapons and they will be exceptionally powerfull. (in my current game I have modded ripper beams to be more powerfull and base maint reduction up and I have found putting around 4 to 6 battlestations at a WP can repell just about anything.)
Of course, the problem is getting the AI to better deffend (and assault) warp points. That is one thing I miss from SEIII days, is the way the AI would build up massive warp point assault fleets and then smash through my defenses if left unchecked. These days the AI seems to generally just throw small fleets at my warp points.
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