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April 28th, 2004, 03:41 AM
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Captain
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Join Date: Jun 2001
Location: Oh, I\'m out there
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Re: SEII AI
Actually, one nice thing about stations for WP defense is they start right on top of the enemies during a warp point assault, so you can arm them with mounted short range weapons and they will be exceptionally powerfull. (in my current game I have modded ripper beams to be more powerfull and base maint reduction up and I have found putting around 4 to 6 battlestations at a WP can repell just about anything.)
Of course, the problem is getting the AI to better deffend (and assault) warp points. That is one thing I miss from SEIII days, is the way the AI would build up massive warp point assault fleets and then smash through my defenses if left unchecked. These days the AI seems to generally just throw small fleets at my warp points.
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April 28th, 2004, 07:30 AM
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Corporal
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Join Date: Apr 2004
Location: Adelaide, Australia
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Re: SEII AI
Quote:
Originally posted by Renegade 13:
Ah, this thread brings back memories....in fact, I think I'll go play a game of SE 2!! Too bad I can't order the full Version anymore . I should have when I still had the chance.
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Same here, I'll have to buy SEIII again just so I can get SEII. I'll do it one of these days I guess. But yeah, I miss those old days of having to first probe their defenses with a crummy escort, then built a fleet large enough to destroy those defenses and after that still have to hold the system. I can see why such a tactic isn't really useful in SEIV anymore, but I just feel it takes a part of the series that I rather enjoyed out.
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April 28th, 2004, 07:48 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: SEII AI
A mod with 75% base maintanence and 2x size, stat!
Don't forget the mounts!
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April 28th, 2004, 08:48 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
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Re: SEII AI
Hoping thta aaron gets help in to create a real good AI for SE5 or maybe puts out SE4 Version 2 with a major refinement to the AI as well - not likley but once SE5 is done i would like just 1 more realise for SE4 - as im sure people with older systems will keep buying it for a few years to come.
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April 28th, 2004, 05:37 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: SEII AI
Quote:
Originally posted by Renegade 13:
Ah, this thread brings back memories....in fact, I think I'll go play a game of SE 2!! Too bad I can't order the full Version anymore . I should have when I still had the chance.
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Yes you can. Order the "Space Empires Collection" CD through the SE III purchase page. You get 'original' SE, SE II, and SE III on a single CD.
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April 28th, 2004, 11:58 PM
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General
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Join Date: Sep 2003
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Re: SEII AI
Unfortunately, I've already bought SE3, but did not order the compilation CD. Therefore, to get SE2, I'd have to buy them ALL, and I'd rather not shell out $35 to buy only SE2. I'm young, and I don't have that much money to spend frivolously  . But thanks for the suggestion. 
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April 29th, 2004, 12:50 AM
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Sergeant
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Join Date: Feb 2001
Location: Utah
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Re: SEII AI
You know, on the topic of SE2. I wish there was an option for unlimited rounds of combat so there would never be ties. Along with that turn off the tactic that makes ships run away. Those were the two things that really made SE2 combat what it is. Then with a couple more AI tweeks they would start building bases like in SE2 and they would work.
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