Re: AI scripts suggestions for SE5
Id still like to see the AI learn feature - ie say you are a specific username and each time you play the AI assigns points on what works againt you etc - it learns how you played and the scripts are able to have some "intelligence" to give you a greater challange each time you play. That is mush easier than now where the same tactics work every time, id like to see the AI a lot more experimental in its ship designs and be able to use a wide range of tactics.
Ie invasion, slash and burn (no invasion but kill all youre planets) defensive (mines and sats aroudn warp poitns) intel war - it pursues intel against youre planets, madman - pumps out massive ship numbers - captures techs but is weak on research.
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