Wow over 100 Posts
Well I have lots to catch up on.
Raynor I to would like you to elaborate more on the coding difficulties. I emailed MM about the basic idea, and Aaron returned the email the next day asking for more details so they could consider adding it to an expansion pack. I haven't sent the details yet becasue we are still ironing them out.
Taera there is an overview that should be near the top off the thread.
capt_spoogy why not a full blown empire?
Now to clear up some issues. How about if captured planets have a fixed amount of turns to "get settled" and don't effect the trigger number. The same with planets that have been hit by intel. Have a recovery period where you could settle the pops down. After that period then those planets would be counted toward the trigger.
Dogscoff I like your idea with a few modifications. Yes capitals should be facilities, but I don't think they should be able to be srapeed. It starts on your Homeworld and stays there until it's destroyed. If they would be allowed to be scrapped then that would carry a large penelty in production and happiness. I also agree that regional caps should only be allowed on large populated planets according to the size of the empire.
If MM would implement this and other ideas I'm sure it would go through an arduous beta testing period before it's released.
Yes I aslo agree it would add importance to systems and planets. This would add more feel to the game as well as realism and personality.