Thread: Initiatives
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Old December 7th, 2000, 08:32 PM

Talenn Talenn is offline
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Default Re: Initiatives

I'm not sure if it would help the AI or not. But its something I'd like to see as an option. MOO2 combats often came down to who went first in the combat (partly due to the EXTREMELY short starting distances). I'd hate to see SE4 multiplayer games go down the same path.

On that subject...has anyone every seen the AI go first in a battle? Whether I attack or defend, it always seems like I have the first turn. This isnt as critical normally, but combats on warp points usually result in the 2nd player being vaporized before they can even fire. Naturally, in this case going first is a HUGE advantage and one that I've never seen the AI get.

But yes, an Initiative system based on Experience, Computer level, and ship size (smaller=faster) would be a VERY welcome addition to the SE4 tactical combat IMO.

Talenn
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