Re: Transport Minister Broken?
It's been working OK for me, with one exception. It has a bad trait of disregarding the fact different races can breathe different atmospheres.
I'll let the minister control several small transports for the first stage of the game but I'll disable it once I've conquered somebody who can breathe something different than my starting race's air. The transport minister doesn't pay attention to this sort of thing and keeps messing things up by adding colonists that can't breathe the air on a planet right beside ones who can.
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