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Old December 19th, 2000, 09:23 AM
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Default Re: Cloaking Planets. Here!!!

if someone has time to test something else, I would like to know how planets look when they are in a sensor obscuring nebula. basically this requires that someone start several games with max races in a small ancient quad, until they get starting planets for one race in a nebula system that blocks sensors. and it needs to be done with omnipotant mode of, so it will take that much longer.

It would probably help to see if the sector ability this tech is being based upon functions the same way 'in nature' as 'in the lab.' id do it my self but im a lazy bastard.

if I have not said it before, kudos to Lupusman for hacking this one. It can be balanced if its stuck at the top of the cloaking or stellar manipulation tech tree (or both, if they fix the multiple dependancy thing) and size increased to be more similar to the ring/sphereworld components so that it will only fit on a starbase (or slightly smaller to fit on a baseship). it would also need to have a second ability that increases the maintnance cost of the ship / unit that mounts it by 100-500 percent or so, depending on how hard to own you want it to be.

of course, we need to figure out a way to attack the thing that does not require the cooperation of 2 races to accomplish. and i dont mean "build an enginless ship in the enemies cloaked sector, give it to an AI player as a gift, then attack the sector with your fleet."
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