Updated Jraenar, Klingons, Praetorian, Romulans, Shadows, UraTal and Borg Variant 1.78h.
Following on from the AI Death Match, I have undertaken an update of my AI.
The AI_Construction_Vehicles files have received same major attention whilst the AI_DesignCreation and AI_Research files have just been tweaked a little more.
I have also created an AI_strategies.txt file for the races in order to improve their combat performance.
I have zipped the files up in a directory structure to assist those who havent gotten used to fiddling around with SE4 files. The zipped files just need to be transferred into your corresponding SE4 directories.
1040967138.zip
I have play tested each of the AI individually for 100 turns without any snags and have played a multiplayer Version through to turn 100 too.
DesignCreation.txt:
After watching how the AI is now using Minesweepers and deals with mines, I've decided to disarm the Minesweepers and remove minesweeping components from the attack ships.
I have also optimised the attack ships by creating designs for several hull sizes.
Research.txt:
The only significant change is that Combat Sensors and ECM have been advanced further up the research tree.
Components.txt - as per 1.78f
The Borg now have a Shield Depleting Weapon which becomes available at the same time that they get boarding parties.
Strategies.txt
New file created to support Maximum Weapons Range combat strategy.
Regards
God Emperor