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Old November 7th, 2003, 05:30 PM

johan osterman johan osterman is offline
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Default Re: Life after Death Blessing oddities

Quote:
Originally posted by Keir Maxwell:
quote:
Originally posted by Keir Maxwell:
re fear You couldn't post the formula could you Johan?
I seem to have missed the key question in all this fear stuff - how do fear affects stack? ie what is the impact of having a unit in the fear affect area of multiple fear causing units?

cheers

Keir [/QB]

Not sure which formula you mean. If you mean the exact way it works in battle, I am not sure, I just have a vague idea. Fear works much the same as damage and kills in battle, ie it forces units to make morale checks. If enough units out of a squad fails the squad will flee. So fear will compound the effects of battle losses and vice versa.

If you mean how fear is calculated from blessings death magics and intrinsics. The area is [intrinsic fear value +5]+[death magic]+[unholy priest skill]+[item fear value(not sure if any items give greater than basic 5 area fear)]+[bless effect (ranging from 2 to 5)]+[undead bless value(5 if death 9+)]. Morale - is [integer value of(fear area/5)]-1. For example: Etimmu the wraith lord, with basic intrinsic fear (I think he has basic fear anyway), unholy priest 3, death mage 3, and a horror helmet, blessed by a death 10 god will have fear area 5+3+3+5+5+5=26. And morale mod (int.val(26/5))-1=4

Fear stacks in that a unit can be forced to make morale checks from several different sources thus increasing chance of failing if several fear sources are present.

[ November 07, 2003, 15:32: Message edited by: johan osterman ]
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