View Single Post
  #50  
Old March 25th, 2004, 01:20 PM

Peter Ebbesen Peter Ebbesen is offline
Second Lieutenant
 
Join Date: Jan 2004
Posts: 510
Thanks: 24
Thanked 31 Times in 12 Posts
Peter Ebbesen is on a distinguished road
Default Re: Big Problem - Unbalanced random events

Quote:
Originally posted by Zurai:
Actually the *best* Luck event is the one that adds population to a province.
I must disagree. It takes an awful number of rounds for a population boost to generate more money that the +500 gold event (and three times as many to beat the +1500 gold). Of course, there is the added impact on resources, the utility of which is highly dependent on exactly which province is targeted.

Quote:
Unfortunately it appears to be tied to Order scale, and is already rare... meaning you're not very likely to see it at all. IMO, that event should be at least as common under high order as the "restless population" even is under turmoil (ie very frequent). [/QB]
Which is where we part company. To my mind, bad events should not be very frequent under turmoil IF your domian is lucky.
__________________
When I said Death before Dishonour, I meant alphabetically.
Reply With Quote