
January 10th, 2004, 02:10 AM
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Join Date: Feb 2001
Location: Hyde Park,UT,USA
Posts: 36
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Re: Feature Request
I have been playing Dom2 since it came out. I prefer single player. I enjoy beating up the AI's. There are a three things that I think would really improve Dom2.
- The screen that shows my gem budget needs 3 columns: Current gems (+growth next turn) (-spent this turn)
- Some tweaks to reduce the busywork:
- A 'Keep Forging the same item each month' command.
- A 'Keep recruiting the same people each month' command.
- Some way to set a destination province for an army.
- When I transfer gems to a commander (say 4 earth and 6 water) I need a button that will set an automatic resupply flag for that commander. Resupply, to the marked level, should occur if in a province with a lab OR if other commanders in the province have the required gems and DON'T have the resupply flag set.
- Dom2 needs a couple tweaks that uncouple the single/multiplayer needs. Most games I have played get compromised because the two types of play require different things. A prime example is in the style of winning. In multiplayer, every strategy MUST have a counter. In single player, this is less important. So, to please both camps, I believe that Dom2 needs a couple tweaks. Like:
- Mod-able (obviously.)
- The game setup screen should have some parameters that you can tweak to favor single vs multiplay. For example, the number of global spells should be settable. Small numbers (3-5) for multiplay. Bigger numbers (6-12) for single play.
- Would be fun if you could also enable unbalancing spells in the game setup screen. A lot of my games would have benefited from some end-game rewards that helped rapidly end the game. Things like MOM's "Spell of Mastery". The Dom2 equivalent might be a high-level, expensive, global that dropped the dominion of all competing pretenders each turn. Or maybe a high level "Summon Super-Combatant". Or Global dome spells (protects entire dominion). All multiplay destroyers, but fun ways to wrapup a single play game. Rewards that let you go out with a bang, instead of that long tedious grind-down of every Last province.
Thanks to Dom2, I am finally getting the nasty taste of Moo3 out of my mouth...
Miles
[ January 10, 2004, 04:54: Message edited by: Miles ]
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