
January 17th, 2004, 12:06 AM
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Sergeant
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Join Date: Oct 2003
Posts: 363
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Re: Barbarian Kingdom mod test
Quote:
Originally posted by Zen:
LC have Lesser Fear -4 (Or is it Cause Fear?). This is normally reserved for supernatural or blessing effect units.
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Zen you seemed to have missed my comments that the fear is out for know as its to powerful combo'd with the Lance. Once the Lance can go I look at it again and test it. I'm not going to rule it out by definition for if it proves the best way to simulate aggressive LC then thats what I'm want to do. The proof is in the pudding.
I'm not actually sure how powerful fear -4 is as specultaion ranges from the almost useless to handy. Its all dependant on what is the first square assigned for the fear effect as fear -4 only affects one square adjacent to the fear unit.
I have no problems with people taking the mod to task for lack of balence etc as this mod is intended to improve the balence - such criticisms are entirely approriate. I must post it now its had a test and been adjustd so if anyone else in interested they can try it. Illwinter might even like it.
Just to make it very clear - fear is out for now as they don't need it with having a Lance but I definitly want to remove the Lance as it is seriously anachronistic and also potentially overpowering. Fear will not be put back unless testing shows it to not be overpowered as my aim is balence not over the top super troops. Really I just tried it as a way of representing the fact that the troops being represeneted do not fight in a standard fashion so it makes sense to experiment a bit in trying out how to make them work.
I have learnt something from this mod - if things are out of balence it looks like its generally only by a small amount and you don't need to make big changes to get a significant change in results.
cheers
Keir
[ January 16, 2004, 22:07: Message edited by: Keir Maxwell ]
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