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Old January 20th, 2004, 10:36 AM

ExitJudas ExitJudas is offline
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Default Re: Brilliant Idea to make Indies More Interesting

Quote:
Originally posted by licker:
Not that I'm against this idea exactly, but...

What does it do beside add some flavor to the game? What is the actual effect on game play? Do the indie scales spread? Are they limited to their province? I'm just trying to get a handle on what you actually want to accomplish.

Seems to me this doesn't do a whole lot besides slowing down (or speeding up) a given provinces rate of change to to a nations dominion. There's nothing really wrong with that, but it doesn't seem like a whole lot to get really excited about either. Also C'tis and Caelum would appear to be most influanced by this in terms of the effects of temperature on their troops. Again, not a big deal, but seemingly a bit of a disadvantage for them (disadvantage in that its now harder for them to bend the opposite temperatures to the side they want).

Again, its a cute idea, but on the whole... it doesn't do much for me.
It all depends on how you like to play the game. If you are a powergamer, you probably wont care about creating an engaging and coherent fantasy world for dominions. To some extent all the artwork, races, units, spells, could just be described logically and you could play the game without all the artsy stuff.

Thats cool, if that's really what you want.

I like dominions for many reasons. Sure i love the gameplay part, but the part of the game that lets me disappear into a fantasy world is just as important to me. Thats why "cute ideas" mean more to me than they do to you. I would love for the dominion gameboard to be much more dynamic. Conquering a "living" world, where the indies have "personality" and the indy provinces tell their own story is much more appealing to me than getting my flag planted on a white polygon labelled "whateverheim - income 45".
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