You'll never stop learning new things when playing dominions ..
.. this time it's about Maenads,the berserking ability and repell:
- unit goes berserk when hit and it
passes a moral test. So if you want a unit to go berserk reliably

, you'll have to crank up it's moral really high
- repell doesn't trigger special weapon damage as poison etc., but it
does trigger berserking !
So when I tried to make Maenads even crazier freaks by upping their berserk ability from 1 to 3, and at the same time make them easier to scare away un-berserked by setting moral to 8, I in fact made it next to impossible for them to freak out.
Now morale is back to 16 (IIRC), and they go berserk when repelled by spears often enough.