Re: Noob\'s shot at an R\'lyeh AAR
Turn 29
Alteration 6 and Enchantment 6 were reached, the research in Enchantment will be continued.
Glisas my Vastness took Bright Woods (17) and still has no affliction. There is a Shambler Reef.
The Pangaean fortress was taken without a fight.
Rlyeh had a special event that raised dominion (9 now).
Provinces: 20
Treasury: 1299
Income: 1392
Upkeep: 784
RP: 307
Fortification: 3
Temple: 6
Conjuration 6
Alteration 6
Evocation 6
Construction 6
Enchantment 6 (researching)
Thaumaturgy 6
Blood Magic 3
Fire gems: 5
Air: 35 (+2)
Water gems: 7 (+6/+1)
Earth: 0
Astral gems: 21 (+4/+7)
Death: 33 (+5)
Nature: 20 (+8)
Blood: 24
I lack earth gems, but I will restart my acashic record program on the next turn anyway.
Updated province information:
Devourer (6) 40(s) -60(g) Trition Troopers and Triton Guards Sea Dom1 7k pop, 33 inc, 14 res dom 2
The Weald (25) 30-40 Light/Heavy Infantry and Crossbowmen forest/mountain- general intel dom 0
Soth Beaver (38) 50-60 Triton troopers/guards Sea general intel black candle 1
Baptizer (43) 50-70 Triton troopers/guards Sea general intel
Bolfagon (63) Ulm 10 Militias general intel
Feldan (51) Jotunheim Forest general intel
Faran (60) Jotunheim Plains general intel
Cacian Forest (45) Jotunheim Forest general intel
Agenor (37) Jotunheim Plains - general intel
Old Aran (29) Jotunheim Plains general intel
Yellow Mountains (72) Atlantis Mountains general intel
Pania (56) 40 Militia, Archer and Heavy Infantry Forest/Mountains general intel
Witches Copse (73) Ulm Forest general intel
The Two Woods (78) Ulm Forest general intel
Monherboa (75) Ulm Forest general intel
Rame (3) Marignon Plains general intel
Stone Spires of Aran (16) Marignon Waste general intel
Oune (19) Jotunheim Waste general intel
My Provinces:
Rlyeh (10) 29.740 pop, 100% tax, 0 UR, 284 inc, 72 res, 25 def, dom9 magic site (+3As/+2W) - Temple
Gol Phalas (26) 12.740 pop, 100% tax, 0 UR, 62 inc, 9 res, 0 def, dom 2 - Temple
Dunheim (28) 11.460 pop, 100% tax, 0 UR, 65 inc, 5 res, 0 def, dom 3
Talito (36) 7.410 pop, 100% tax, 0 UR, 36 inc, 11 res, 0 def, dom 2 - magic site (+2W, +1N) - Temple
Dershid (20) 6.380 pop, 100% tax, 0 UR, 35 inc, 9 res, 0 def, dom 7 magic site (+1W, +1As)
Ctis (27) 32.790 pop, 100% tax, 0 UR, 223 inc, 108 res, 0 def, dom 1 magic site (+2D/+2N/+1W, +20prod, +10gold)
Hoburgdorf (34) 13.670 pop, 100% tax, 0 UR, 80 inc, 9 res, 0 def, dom 2
Abysia (40) 25.130 pop, 100% tax, 0 UR, 124 inc, 44 res, 0 def, dom 1 magic site (+)
Nifel (57) 1.590 pop, 100% tax, 0 UR, 4 inc, 41 res, 0 def, dom 1 magic site (+1Ai, +1D/D imp, +1D/D imp, +20prod) - Temple
Chilad (52) 2.630 pop, 80% tax, 5 UR, 7 inc, 22 res, 0 def, dom 0 - Temple
Gol Ryepe (46) 18.690 pop, 100% tax, 0 UR, 75 inc, 9 res, 0 def, dom 1 - Temple
Glimmering Field (61) 24.070 pop, 100% tax, 0 UR, 97 inc, 12 res, 0 def, dom -1
Giants Rest (67) 1.560 pop, 100% tax, 0 UR, 4 inc, 28 res, 0 def, dom 0
Scytha (35) - 4.920 pop, 100% tax, 0 UR, 24 inc, 26 res, 0 def, dom 1 - Temple
Kolermegor (5) 9.650 pop, 100% tax, 0 UR, 52 inc, 30 res, 0 def, dom 2
Vepitre (14) 5.040 pop, 100% tax, 0 UR, 49 inc, 12 res, 0 def, dom 0 Marble Temple (UR-5/+20 gold/can recruit High Priest)
Aran Plains (23) 11.890 pop, 100% tax, 0 UR, 53 inc, 24 res, 0 def, dom -3
Pangaea (12) 26.330 pop, 90% tax, 3 UR, 95 inc, 89 res, 0 def, dom -5 magic site (+5N)
Tiash (15) 2.510 pop, 100% tax, 7 UR, 7 inc, 41 res, 0 def, 6 dom
Since the unrest will not go down in Chilad (52) I think that there is a magic site which causes unrest.
I got a 1A, 1W, 4S mage this turn who will be moved to the front in Scytha (35).
My 2 priests will build temples in Vepitre and Ctis.
I will start the attack vs. Jotunheim this turn, especially since I can see no large troop concentrations anywhere close. I should be able to take 4 provinces from Jotunheim this turn and destroy 1 temple, as far as I can see at the moment Jotunheim is in no position to strike at one of my provinces in retaliation, but I will keep saving money in order to build up defenses on the fly when the need arrises.
Glisas will fly to Oune (19) since it is the southernmost province of Jotunheim I am able to see and this will keep my real armies closer together. Glisas due to its strategic movement of 10 will be able to jump to any place where it is needed.
My 2 armies from Aran Plains (23) will try to take Old Aran (29) and shouldnt have much of a problem unless a large number of reinforcements will arrive.
2 of my armies from Scytha will move to Cacian Forest (45) and I dont expect much resistance there.
The remining army from Scytha (with the void summons and centaurs) will move to Agenor (37).
Shaduul Ummush will move to Tiash and set up a lab there on the next turn (due to his 5W he will forge there, too and with his 10RPs is not wasting too many RPs).
I will buy 1 more starspawn mage and another star child this turn again, 1 commander, 2 crossbowmen and 1 heavy infantry will be bought in Pangaea as a token force to discourage Marignon from attacking.
To be continued...
CharonJr
|