Re: Proposed Modding Cost Guidelines
Arryn, I'd love to see some debate about it. Two people opined that ST and ATT were not very important, but Def definitely was. Other characteristics were mentioned as well. I am unsure if that is true.
E.g. 1 on 1 attack, Def and Arm are both just about as important. 2 on 1, Def becomes less important as it is less effective; in this case, armor would be more important than defense skill. 3 on 1, Def becomes even less effective, while I believe armor still works against all attackers.
This makes me think Att and Def are just as important, and Armor is more important, so should cost more.
Someone suggested that natural protection should be more expensive than artificial protection. I am unsure if they meant this in a game-balance way, or as in it is hard to have natural armor equivalent to plate armor--very hard. So it should cost more.
I would love for people to kick these ideas around, provide examples, etc. We'd all learn from it, and I will add it in as it makes sense to me.
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--Uh-Nu-Buh, Fire/Death
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