quote:
Originally posted by Will:
Ever consider *NOT* using in game Messages, but something like, oh, I don't know... perhaps e-mail, or maybe even these instant message things... 
Hehehe, you might call us hardcore-gamers - but this is NOT an option for us. It gives a special kick when you don't know who the other player is ... especially because we all know each other in RL.
Or ... let's say it like this. If Malfador wanted us to use e-mail for ingame communication why did they implement the message option into the game anyway?
quote:
Originally posted by Will:
I don't exactly see the one message limit as an inhibitor though. There are loopholes in it (multiple gifts to AI to make them not as angry at you, for example), and there are some truely valid reasons (such as demanding removal from two systems, stop ship attacks, and stop intel attacks). At the very least, if this is to be changed, a few players need to think about every possible loophole (aka cheat) with multiple Messages, ways to prevent their usage, and write everything to Aaron.
Or, another thing that could be done, have each message contain multiple parts. You can say everything you want in a single message (add a scroll bar to the text area in the news). Give a gift of technology and request one in return. Demand that the weak empire give up an outer system and submit to a Protectorate treaty. Et cetera.
Oh yes ... I don't want to force Malfador to implement cheat/exploit options into the game (I hate cheating) ... so your Last proposal would be a good option.
Thank you for your comment on this.
ZzZ