
May 4th, 2004, 12:45 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Possible way out of the V.Q. Problem
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Originally posted by Cainehill:
... Why does immortality heal all wounds? I thought that was what recuperation was for. I mean - you come back from the dead instantly, AND you heal wounds?
Mythology, folk tales, all those have lots of instances of beings obtaining immortality. And finding out that immortality is a curse - living forever after a hand is crushed, an eye is lost, reduced to a suffering heap of flesh that only wishes it could die.
If the VQ and other immortals had to obtain the Chalice, the high level Nature spell, or whatnot, they might not be so unbalanced. A blind crippled armless VQ isn't so scary, now is it?
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There's a good point. The full-rebuild makes more sense (to me) for a Phoenix (back from the ashes), but immortality mechanics are sort of thin ground for logical considerations.
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(And this highlights another thing that is basically ... dubious, that way that most pretenders wind up cripples. C'mon! They're on the verge of godhood!)
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Hmm, game was developed by Norse people. Odin is more or less the head of the (pre-Christian) Norse pantheon has the "lost an eye" affliction. And I don't recall anyone bellyaching about it!
If a pretender is so great, how come he let himself get gimped? Guess his player isn't as clever as all that. I'm losing faith already!
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Either immortality shouldn't heal wounds, or all pretenders should have a slow form of recuperation.
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If you want everyone to heal afflictions for whatever reason, there's a mod for that.
PvK
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