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Old May 23rd, 2004, 01:16 AM

Norfleet Norfleet is offline
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Default Re: MP Game - Yet another MP newbie game!

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Originally posted by Huzurdaddi:
I take it your mean spamming False Horror ( Alteration 6 ) ... if not what do you mean!
That's what I meant, yes. They spam horrors to clog the way while everyone gets electrocuted.

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Where do you get the blood from? Sages? They are how I get access to it with Pythium usually, but it's not a great path since you can not control it.
I can hunt them on scouts, it just takes a lot of scouts to get rolling. Also a High Seraph with a blood random can do some hunts or forge SDRs, also.

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How do you get the 30-40 blood to get this going? From your home province? How long does this take to setup?
I slap my starting troops on patrol and hunt the blood with my starting priest and the others I produce. Takes about 5-6 turns to get rolling with a FoD horde, about the same time it would take to get rolling with, say, the SC VQ.

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And here I use pythium. *sigh* I liked them since their troops are soild and their mages are solid, perhaps even powerful. But they realyl don't save any insanity on their side. *sigh*
Pythium's troops are solid, but slightly costly in resources, which prevents you from building them in very large numbers at once. They're not awe-inspiring enough to work well in small Groups like Vans do, so all in all, I consider them to be slightly subpar. And they die too easily, not like Jots, particularly blessed or equipped Jots.

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I mean in the multiplayer game I am in I am sandwitched between Jotunheim and Vanheim and it is turn 11. Vanheim has expanded so fast ( indep strength 10 and he has at least 6 provinces ) I'm quite sure he is using blessed vans. And Jotunheim has expanded almost equally as fast ( although I really don't know how yet, they do have a great mother which leads me to think that he is using a bless strategy and the army next to me has woodmen which furthers my beleif -- I guess it is mother trample + bless ). I see no way for me to take on either of them at this point it's scarry!
Jotunheimian troops are solid without blessings, and Woodsmen can be quite potent with a good bless, particularly an N, and maybe E, bless, which gives them decent regeneration, berserking, and/or prot and reinvigoration. They're no slouches.

Pythium, however, as a mage nation, is relatively weak early on: Their troops are not really that impressive, being solid, but straightforward - They lack the flexibility of Caelumian troops and don't have anything they're tailored to work amazingly well against.

However, as I have a strong preference for races that are "different", I have little advice to offer on this matter, as Pythium's troops are very vanilla and standard.
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