Re: How to solve castling effect?
Well my suggestion does
introduce a temple condition "damaged".
A temple is then automaticly damaged when a provinse is conquered. It takes an comander aktion to destroy a damaged temple.
A new temple can first be build if an enemy damaged temple is destroyed ( to prevent different damaged temples in the same province).
If a province is retaken a damaged temple can be rebuild for halv the cost or what ever cost is appropiate.
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