.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old May 26th, 2004, 02:31 PM

Jondifool Jondifool is offline
Private
 
Join Date: Mar 2004
Posts: 32
Thanks: 0
Thanked 0 Times in 0 Posts
Jondifool is on a distinguished road
Default Re: How to solve castling effect?

Well my suggestion does
introduce a temple condition "damaged".

A temple is then automaticly damaged when a provinse is conquered. It takes an comander aktion to destroy a damaged temple.
A new temple can first be build if an enemy damaged temple is destroyed ( to prevent different damaged temples in the same province).

If a province is retaken a damaged temple can be rebuild for halv the cost or what ever cost is appropiate.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:00 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.