Re: Cylons and TDM Modders OK
At this time, they start out with a big advantage as they start with a larger hull size and the base ships will be faster due to the limited number of ships they have, but they have 5 or six sizes of fighters (I have not decided yet.)
I asked MM about doing special ships for a race and was informed that the best way is to make them a race trait and remove restrict them from using the ship construction trait.
I thought I read that to do a new race trait, you have to recreate all the emp files. If not then good, I can finish them up sooner and post them.
(would be nice to set them as a natural enemy against the colonials maybe in a future patch)
>Unless someone would like to help with making ships for them.<
[This message has been edited by Dracus (edited 26 May 2001).]
|