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Old May 26th, 2001, 09:57 PM
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Dracus Dracus is offline
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Default Re: Cylons and TDM Modders OK

At this time, they start out with a big advantage as they start with a larger hull size and the base ships will be faster due to the limited number of ships they have, but they have 5 or six sizes of fighters (I have not decided yet.)

I asked MM about doing special ships for a race and was informed that the best way is to make them a race trait and remove restrict them from using the ship construction trait.

I thought I read that to do a new race trait, you have to recreate all the emp files. If not then good, I can finish them up sooner and post them.
(would be nice to set them as a natural enemy against the colonials maybe in a future patch)

>Unless someone would like to help with making ships for them.<

[This message has been edited by Dracus (edited 26 May 2001).]
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