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Old June 15th, 2001, 05:50 PM

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Default Re: Cloaked space yard ships

quote:
Originally posted by dogscoff:
I don't know what happns if the AI moves into my sector though because it dosn't try, due to the "routing takes undetected ships and colonies into account" feature.




IS THAT A FACT!!!!
Evil me, you just introduced a new tactic vs. the AI - warp point blockade ships. I just checked - Escort with b/ls/cq + 6 eng + ss3 + cloak 3 costs 6810 1000 1280. Park them on all the warp points in enemy territory until he learns sensors 6 or the equivalent. I designed one but have not checked it out yet.

I am going to check what you can/can't do with cloaks using a high tech test game under 1.35 and will put it on this thread. I will check the Dubious Strategy Guide first of course.
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