Quote:
archaeolept said:
well, you get the effects of a global, for instance gems, on the same turn they are cast, so that would argue for "after" spells.
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I suggest you read page 3 of your manual. The relevant information, which every player should know by heart (

), is as follows.
Resolutions phases:
RECRUIT
RESEARCH
EMPOWERMENT
FORGE
RITUALS <--- Your global enchantment is cast here
MAGIC BATTLES
SEARCH
PRAYERS
BLOOD HUNT
LUCK
ASSASSINATIONS
FRIENDLY MOVEMENT
MOVE BATTLES
STORM CASTLE
ENCHANTMENTS <---- Your global enchantment works here
MAGIC ITEMS
SNEAK
BUILD
SPECIAL ORDERS
INCOME
STARVATION
UPKEEP
DOMINION
SITE EFFECTS
HEAL
MERCS
SCOUTING