Re: Does damage carry over?
Furtermore, I have been told that armors and weapons special abilities do not work in units (ie. emissive armor do not ignore any damage on units and small time distortion burst makes only 15 damage total, not quad damage to shields + normal damage). Btw. in devnull mod I have noticed that emissive armor has greater deflection values than in stock game (also in units), but if it does not work in stock game, does it work in devnull? Could somebody confirm that I do not speak nonsense... 
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