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				Arralen said: 
 
What about creating some water spells that actually build up a province (s population) ?    
 
 
			
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 I've wanted those for a long time.  I can see perfectly good ways of doing them.
Nature:  province-wide healing spells prevent folks from dying -- if births and deaths were balanced before, now there's growth
Astral: mass luck means fewer accidents, etc
Air: something like "village wind ride", moves population from one province to another
For water, I could see something that provides perfect irrigation to farms or or healing springs, or... 
